System Planner

undefined ago • All levels

Job Summary

Job Description

This role involves designing core in-game systems, including gameplay, progression, and commercial monetization, based on project planning. Responsibilities also include analyzing game products and market competitors to produce detailed reports. The successful candidate will be responsible for writing planning proposals, driving the implementation of new features, and tracking their post-launch performance and data. This position requires strong logical thinking, communication skills, and a proactive approach to new challenges.
Must have:
  • Design core in-game systems (gameplay, progression, monetization).
  • Analyze game products and market competitors.
  • Write planning proposals and implement features.
  • Track post-launch feature performance and data.
Good to have:
  • Experience in commercialization implementation.
  • Rich gaming experience, love for casual board games.
  • Familiarity with mini-game products and ecosystem, experience with WeChat Douyin mini-games.

Job Details

Job Description

1. Based on project planning, responsible for the design of various core systems within the game, including but not limited to gameplay design, progression design, and commercial monetization.

2. Experience game products and market competitors, and produce competitive analysis reports.

3. Responsible for writing planning proposals and promoting the implementation of features.

4. Track the effects and data analysis after game features go online.

Job Requirements

1. Strong execution, strong sense of responsibility, and good team cooperation awareness; experience in commercialization implementation is preferred.

2. Rich gaming experience, love for casual board games is preferred.

3. Possess strong logical thinking, written expression, and verbal communication skills, with an open and enthusiastic attitude towards new things.

4. Familiar with mini-game products and ecosystems, experience with WeChat Douyin mini-games is preferred.

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