1. Responsible for the design of core in-game systems based on project planning, including but not limited to gameplay design, progression design, and commercial monetization aspects;
2. Experience game products & market competitors, and output competitive analysis reports;
3. Responsible for writing planning proposals and promoting the implementation of features;
4. Follow up on the effects and data analysis after game features go live;
1. Strong execution ability, strong sense of responsibility, and good team cooperation awareness; experience with commercialization implementation is preferred;
2. Rich gaming experience, preference for those who love casual board games;
3. Possess strong logical thinking ability, written expression ability, and language communication skills, with an open and enthusiastic attitude towards new things;
4. Familiar with mini-game products and ecosystem, experience with WeChat Douyin mini-games is preferred.
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