Each year, 2.5 trillion hours are spent on household chores. At Matic, we’re on a mission to recapture that lost time, and we’re doing it by revolutionizing home robotics.
Our first product, also called Matic, is a Wall-E-esque floor cleaning robot. We've built what amounts to "full self-driving in the home” with real-time 3D mapping, adaptive path-tracking, and a precise semantic understanding of the home. Our breakthroughs in spatial AI allow Matic to work reliably in real homes, using only RGB cameras and neural networks running on-device.
What happens in the home, stays in the home. Our robots are private by design, with all data processing performed by the robot itself, not in the cloud.
Before the iPhone, consumers adopted several distinct devices; cell phones, PDAs, and portable music players each served a particular need. We believe in a similar progression for home robotics, starting with single-purpose robots and building iteratively toward more complex capabilities over time.
Matic is a tight-knit and collaborative team, singularly focused on building products our customers will cherish. We're ultra-hardworking people committed to solving tough problems that save precious time and energy.
As the name “firmware” may imply, this role closes the gap between our software and our hardware. In this role, you will be the hardware team’s window into Matic’s software, and you will be the software team’s window into Matic’s hardware. Firmware engineers are fundamentally cross-discipline and are expected to operate with product-focused systems-level thinking.
Firmware at Matic is a broad domain, and you will work on a wide variety of projects such as:
We're looking for strong software experience with electromechanical projects. This likely includes deep experience with microcontrollers (bare-metal programming, RTOS, communication protocols), a fundamental understanding of electronics (schematics, datasheets, motors, sensors, batteries), and intuition for physical systems (motors, moving parts, materials). You should have strong experience writing embedded C/C++, and we hope you are eager to learn Rust if you aren’t already familiar with it (see: why we use Rust).
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