Technical Artist World

3 Weeks ago • All levels • Technical Art

Job Summary

Job Description

Ubisoft Annecy seeks a Technical Artist to support level creation teams, defining artistic pipelines, addressing production issues, monitoring performance, and ensuring efficient reporting. Responsibilities include providing daily support to Art & Design teams, participating in pipeline definition, identifying and resolving production blocks, monitoring performance, assisting team members, technical asset follow-up, and efficient reporting. The ideal candidate possesses solid AAA/AA experience in world-building (level art, lighting, props, etc.), strong technical skills (performance, optimization), proficiency in 3D modeling software (Blender, 3DS Max, Maya, etc.), game engine experience (Unreal Engine, Unity), and scripting skills (Maxscript, Python).
Must have:
  • AAA/AA experience
  • World-building expertise
  • 3D modeling & game engine proficiency
  • Performance optimization skills
  • Scripting skills (Python, Maxscript)
Good to have:
  • Experience with visual scripting
  • Unreal Engine experience

Job Details

Company Description

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and Riders Republic!

More recently, we are working on innovation with the creation of a technological expertise hub around the Snowdrop engine pipeline, for which we are focusing firstly on engine and graphics topics.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

Job Description

You will be joining the Technical Artists team and working under the responsibility of the Technical Artistic Director. You are in direct contact with the artistic teams.

As a Technical Artist, your responsibilities will be as follows:

  • Provide daily support to teams involved in level creation (Art & Design) to follow the mandate of the maps produced in the studio.
  • Participate in defining artistic pipelines (defining constraints, production pipelines, tool choices, etc.).
  • Identify, analyze, and address specific production blocking issues and monitor their resolution.
  • Monitor performance.
  • Help team members perform their tasks more efficiently.
  • Technical follow-up of assets in the engine.
  • Ensure efficient reporting on global actions concerning the world and maps produced by our teams.

Qualifications

You have solid experience as a Technical Artist, ideally on AAA or AA productions.

  • You have worked on various world-building topics such as level art, lighting, props, level design, landscaping, water, etc.
  • You have strong technical skills in performance, optimization, and methodology.
  • You are proficient in at least one 3D modeling software (Blender, 3DS Max, Substance Designer, Maya, etc.).
  • You have significant experience with a game engine (Unreal Engine, Unity, proprietary engine, etc.) and a comprehensive understanding of the workflow and artistic pipeline in a realistic style.
  • You are versatile and have a real understanding of world-building specificities, with a strong analytical mind and interpersonal skills that allow you to work effectively in a team and convey your ideas.
  • You have strong scripting skills (Maxscript, Python...). Experience with visual scripting languages (node-based) is a plus.
  • Your proficiency in English allows you to work in an international context and communicate with non-French-speaking peers.

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

Similar Jobs

Gearbox Software - Senior Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
2 Months ago
FuturLab - Lead Artist

FuturLab

Brighton And Hove, England, United Kingdom (Hybrid)
2 Weeks ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
2 Months ago
Trek - Retail Store Designer

Trek

Haryana, India (On-Site)
2 Months ago
Electronic Arts - Technical Artist - Generalist Animation & Characters

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Escape Velocity Entertainment - Principal UI Artist - Outsourcing

Escape Velocity Entertainment

(Remote)
1 Week ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

São Paulo, State Of São Paulo, Brazil (Remote)
1 Week ago
Kojima Productions - VFX Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Ubisoft - Senior Technical Artist (MOSAIC)

Ubisoft

Singapore (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

TiMi Studio Group - Animator Intern

TiMi Studio Group

Quebec, Canada (On-Site)
3 Weeks ago
SmileGate - [LOST ARK Mobile] 이펙트 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Light Speed Studios - 3D Artist

Light Speed Studios

(On-Site)
1 Month ago
Epic Games - Senior Environment Artist

Epic Games

(On-Site)
3 Months ago
Lakshya Digital - Senior 3D Art Lead - Character

Lakshya Digital

Haryana, India (On-Site)
1 Week ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
1 Week ago
Wargaming - Lead/Senior Environment Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Week ago
Virtuos - Technical Art Lead / Director

Virtuos

Japan (On-Site)
1 Week ago
SmileGate - Technical Artist (TA)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Week ago
Scanline VFX - Environment Generalist

Scanline VFX

Seoul, South Korea (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Annecy, Auvergne-Rhône-Alpes, France

Nissan - ALTERNANCE - Assistant Publicité Médias offline & digital

Nissan

Montigny-le-Bretonneux, Île-de-France, France (On-Site)
5 Months ago
Tesla - Service Advisor

Tesla

Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Assystems - Ingénieur en Ingénierie Système H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Ubisoft - Senior Gameplay Animator (H/F/NB) - BGE2

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
QUANTIC DREAM - Lead Writer (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
5 Months ago
Assystems - Administrateur AVEVA PDMS E3D H/F

Assystems

Courbevoie, Île-de-France, France (Hybrid)
5 Months ago
PwC - Manager/Senior Manager - Reporting ESG | Insurance | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
6 Months ago
Assystems - Ingénieur Mécanique d'Equipements Nucléaires H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Ubisoft - Senior Software Engineer - AI Applications

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Weeks ago
Ubisoft - Data Scientist Assistant Internship

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Week ago
Thatgamecompany - Senior Art Producer, Unannounced Project

Thatgamecompany

Remote, Oregon, United States (Remote)
6 Days ago
Worlds - Tech Artist - Unreal

Worlds

(Remote)
1 Week ago
Azra Games - Senior/Principle Technical Artist

Azra Games

California, United States (Hybrid)
1 Week ago
FuturLab - Lead Artist

FuturLab

Brighton And Hove, England, United Kingdom (Hybrid)
1 Week ago
Visual Concepts - Character Artist - NBA 2K

Visual Concepts

Budapest, Hungary (On-Site)
6 Days ago
Zengame Technology - Technical Artist

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
1 Week ago
Magic Media - Lead 3D Environment Artist

Magic Media

Catalonia, Spain (Remote)
1 Week ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Tokyo, Japan (On-Site)
2 Weeks ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Chengdu, Sichuan, China (On-Site)

Montreal, Quebec, Canada (On-Site)

Saint-Mandé, Île-de-France, France (Hybrid)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Milan, Lombardy, Italy (On-Site)

Montreal, Quebec, Canada (On-Site)

Sherbrooke, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug