Technical Designer

7 Months ago • All levels • Design

Job Summary

Job Description

The Technical Designer at Ubisoft Philippines will create and implement complex technical and system design elements for game development. Responsibilities include collaborating with tech and design teams, optimizing data, acting as a technical expert, debugging, providing feedback, testing new features, and prototyping gameplay. The ideal candidate possesses experience in game/level design (with a technical focus), C# programming and scripting, 3D design software, and strong analytical and communication skills. They will contribute to the creation of AAA titles like Assassin's Creed and Far Cry.
Must have:
  • Game design/level design experience (technical focus)
  • Experience with game engines/platforms
  • C# programming and scripting
  • Solid analytical and problem-solving skills
  • 3D design software proficiency

Job Details

Company Description

Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

 

The Technical Designer will create and implement complex technical and/or system design elements to assist in the creation of the game. Acting as a technical reference for team members, they will serve as a bridge between the tech and design teams and provide support whenever necessary.

Responsibilities

  • Create and implement the technical elements of a game feature in with technical directors, programmers, and colleagues from other job families.
  • Contribute to data optimization and validation by ensuring that colleagues comply with the technical standards and keep within budget constraints.
  • Act as a technical expert on a specific topic and oversee tools and documentation, provide technical assistance, and define and promote best practices.
  • Take part in advanced data debugging throughout production.
  • Periodically provide feedback to design technical directors, including solutions to technical issues and suggestions to improve tools and methods, bugs, etc.
  • Help test new features and tools before they are deployed to the rest of the team.
  • Carry out production tasks supporting the game or level design and rapid prototype the gameplay features according to the design standards.
  • Design and implement more complex, abstract, technically challenging, or game-wide design elements in the game.

Qualifications

  • Experience in game design or level design (with a technical focus)
  • Experience in engines or platforms, C# programming, and scripting
  • Solid analytical and problem-solving skills
  • Experience with a range of 3D design software programs
  • Good communication skills both written and verbal
  • Ability to give and receive constructive feedback
  • Adaptable, detail oriented, proactive, and autonomous
  • Passion in understanding how things work and knowledge in video games will make a difference, particularly with Ubisoft and open-world games

To all applicants, kindly send us your most updated game samples or portfolio of your best work showcasing your skills. 

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.

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