UI / UX Designer

9 Months ago • All levels
UI/UX Design

Job Description

Paradoxum Games seeks a UI/UX Designer to design and implement user interfaces for their games. Responsibilities include creating wireframes and prototypes, implementing responsive interfaces across screen sizes, testing and deploying interfaces, collaborating with cross-functional teams, conducting user research, optimizing assets, brainstorming and pitching UI ideas, communicating with artists, staying updated on UI trends, and performing system testing. The ideal candidate has experience with Roblox, project management methodologies (SCRUM/Agile), and design software (Figma, Photoshop, Illustrator). Excellent communication skills are essential. This is a remote, full-time position open to US-based applicants only.
Must Have:
  • Familiar with project organizational strategies (SCRUM, Agile)
  • Familiar with industry design software (Figma, Photoshop, Illustrator)
  • Excellent written/verbal communication skills in English
  • Roblox game engine experience
  • Design thoughtful and usable interfaces
  • Strong work ethic and initiative

Add these skills to join the top 1% applicants for this job

communication
quality-control
agile-development
prototyping
user-interface
figma
photoshop

Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!

You're a good fit if you:

    • Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
    • Required: you must be familiar with industry design (Figma, Photoshop, Illustrator, ect..)
    • Required: have excellent written / verbal communication skills in English
    • Have experience working with the Roblox game engine
    • can design thoughtful & beautiful interfaces, without compromising on usability
    • Have a strong work ethic and taking initiative with minimal guidance

You'll be doing:

    • Design and implement user interfaces for our projects, including creating wireframes and prototypes in collaboration with game designers, artists, and producers.
    • Implement responsive and reactive user interfaces that work seamlessly across all screen sizes.
    • Thoroughly test and deploy interfaces to millions of players, ensuring minimal bugs.
    • Collaborate with cross-disciplinary peers, managing complex initiatives from start to finish, assessing risks, setting goals, and ensuring timely delivery.
    • Conduct research and evaluate user feedback to optimize user interface design.
    • Optimize graphic assets to enhance the game interface.
    • Brainstorm, design, and pitch user interface ideas to the team.
    • Communicate with creative talent to fulfill artistic needs for user interfaces.
    • Stay up-to-date with the latest UI trends, techniques, and technologies to keep designs cutting-edge.
    • Perform system testing and report bugs to maintain quality and functionality.
Please note that this job is only currently available to people that are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.

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