Visual Design Trainee - Teamfight Tactics (Contract)

1 Week ago • 1-2 Years • UI/UX Design

Job Summary

Job Description

As a Visual Design Trainee (contract) on the Teamfight Tactics team, you'll create and implement visuals and UI for new events and products. Responsibilities include producing art and UI assets for cosmetics, collaborating with cross-functional teams (product designers, UX designers, engineers), ensuring assets meet specifications, supporting asset updates and bug resolution, designing visual wrappers for events, and assisting with content delivery to partners. The role requires experience in visual design, UI/UX, Adobe CC, and Figma, with a strong portfolio showcasing creativity.
Must have:
  • 1-2 years experience in Visual Design
  • Proficiency in Adobe CC (Photoshop, Illustrator)
  • Strong UI/UX design portfolio
  • Experience with Figma
  • Collaborate with cross-functional teams
Good to have:
  • Game engine experience
  • Web development skills (HTML/CSS/JS)
  • UI motion graphics and animation
  • Knowledge of game development pipeline

Job Details

 

Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”

We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and Project L, our take on a fighting game. The Singapore Studio is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player. 

We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.

That's where you come in.

Visual designers at Riot Games seek to craft the best player experiences through their knowledge of systemic design, graphic design, and interactive design. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers.

As a Visual Design Trainee (Contract) on the Teamfight Tactics team, you will develop and execute visuals and UI to support new events and products. You will be responsible for crafting visual elements and preparing art assets that enhance the presentation of our cosmetics and improve the player experience through our products distribution systems, with a focus on cosmetics acquisition experiences. You will work with cross-disciplinary teams in a highly collaborative environment that includes product designers, UX designers, engineers and other visual designers to ensure project goals are met as a team.

Please note that Riot Games does not offer relocation packages for this position. You need to be able to work legally in Singapore, without Riot Games’ sponsorship, to be considered.

Responsibilities:

  • Produce art and UI assets featuring TFT cosmetics content across various distribution systems in the League Game Client. 
  • Work collaboratively with art leads, producers, engineers and QA in the production process from end-to-end and ensure all the assets meet brief requirements and adhere to technical specifications for engine implementation.
  • Support in assets update and implementation for every release patch and work with QA and engineers to resolve visual-related bugs. 
  • Custom-designed thematic visual wrapper for special events and promotional content.

Responsibilities:

  • Operate daily processes to send and receive content from our partners.
  • Lay the groundwork for new cosmetic content in collaboration with artists, designers and engineers
  • Pair with other Software Engineers and Technical Artists to investigate and develop game features.
  • Troubleshoot technical issues for artists, removing blockers and improving workflow efficiency.
  • Help resolve technical challenges related to character rigging, materials setup, and asset pipelines.
  • Work collaboratively with non-technical partners to ship content and value to players.

Required Qualifications:

  • 1-2 years of professional experience as a Visual Designer, Graphic Designer, or UI Designer. 
  • Hands-on experience contributing to publishing consumer-facing digital content, product launch, or entertainment property through the craft of visual communication design.
  • Solid portfolio demonstrating visual design creativity and understanding of UIUX design in games and/or other related fields.
  • Proficiency in typography, composition and layout, working with colours, and iconography design.
  • Experience designing interfaces on PC and Mobile.
  • Experienced user of Adobe CC visual design tools such as Photoshop and Illustrator.
  • Experience in Figma.
  • Basic 2D illustration skill.

Desired Qualifications:

  • Technical experience implementing UI and visual assets using any modern game engine tools. 
  • Knowledge of web development (HTML/CSS/JS) is a bonus.
  • Knowledge of the game development pipeline and process including optimization, localization, and implementation.
  • Experience in UI motion graphics and animation is a plus.

When submitting your application, please provide a portfolio of your work.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will certainly be looking at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

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About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

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