Animator

1 Month ago • 5 Years +

Job Summary

Job Description

The Animator will join the MetaHuman team at Epic Games, contributing to facial and body animation for leading game developers and the evolution of MetaHuman Animator and Creator. Responsibilities include creating high-quality facial animations, collaborating with cross-functional teams, guiding creative direction, applying hand-key animation, and creating 3D character animations. The role involves utilizing motion capture data, implementing fixes, and working with both Maya and Unreal Engine. The position is open to multiple locations in Europe.
Must have:
  • Minimum 5 years of 3D animation experience in showreel
  • Experience in delivering at least one AAA game title is strongly preferred
  • Strong understanding of animation principles for face and body mechanics
  • Proficiency in Maya and other 3D software packages
  • Good instincts for realistic and stylized motions
  • Excellent time management and problem-solving skills
Good to have:
  • Knowledge of Unreal Engine, MetaHuman Creator, and MetaHuman Animator

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

We are looking for an Animator with experience in facial and body animation to join the MetaHuman team at Epic Games. You will be part of the MetaHuman Content Creation team, providing world-class facial and body animation to some of the leading game developers in the industry, while also contributing to the ongoing evolution of MetaHuman Animator and MetaHuman Creator. If you are passionate about pushing the boundaries of facial animation using industry-leading technologies, we’d love to hear from you.

In this role, you will

  • You’ll support the MetaHuman team, with opportunities to contribute to broader Epic initiatives—including special projects, cinematics, and gameplay—focused on both facial and body animation
  • Your primary focus will be creating high-quality facial animations by utilizing and manipulating motion capture data from facial performance solves
  • Collaborate with cross-functional teams—including Production, Tech Animation, Engineering, and Development—to push technology forward and enhance the overall animation quality
  • Guide creative direction and visual style of service animations, provide feedback to team members, and work with producers to plan project schedules
  • Apply hand-key animation knowledge to push performances beyond the scope of the actor
  • Create fluid, smooth, and realistic 3D character animations, collaborating with the animation lead to implement any necessary fixes to meet high-quality standards
  • Animate using both Maya and Unreal Engine, depending on project needs

What we're looking for

  • Minimum of 5 years of professional experience in 3D animation showcased in a showree
  • Proven experience delivering at least one AAA game title is strongly preferred
  • Strong understanding of animation principles in relation to face and body mechanics
  • Passion for facial animation, digital humans, and gaming
  • Proficiency knowledge of Maya and other 3D software packages
  • Good instincts for realistic and stylized motions
  • Experience reviewing animation and providing feedback to peers
  • Excellent time management and problem-solving skills, with a keen eye for detail
  • Strong leadership and communication abilities, enabling effective collaboration with Artists, Designers, and Programmers
  • Knowledge of Unreal Engine, MetaHuman Creator, and MetaHuman Animator is a valuable bonus

This role is open to multiple locations in Europe.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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