Character Artist

9 Months ago • 3 Years +

About the job

Crytek is looking for an exceptional Character Artist to support the Hunt: Showdown team in our Frankfurt Studio.
 
*Sample pictures or a link to a webpage, which shows sample work, are required.*


This role is based on site in our headquarters in Frankfurt, Germany. You will have the chance to work alongside our worldclass team that features some of the best developers in the industry and take advantage of our attractive relocation package.

Responsibilities

    • Creating in-game characters from scratch following a concept art or art direction by keeping in mind and following the technical requirements.
    • Creating of textures (diffuse, normal map, specular, gloss/roughness) needed to display a photorealistic human in game.
    • Working closely with Tech Art, concept art and other dependent departments throughout the character production process.

Requirements

    • 3+ years of professional experience in a Character Artist capacity.
    • Good understanding of current game art processes, limitations and dependencies.
    • Good understanding of anatomy and representing anatomy in topology.
    • Ability to create all textures needed for creating photorealistic looking humans.
    • Good knowledge of human body structure and topology for facial animation.
    • Ability to create game ready assets that work well within the given technical limitations.
    • Strong knowledge of industry standard 3D software (3DS Max, Maya, Marvelous Designer, Zbrush).
    • Has a strong knowledge of current texturing pipelines (Substance Painter and Photoshop)
    • Demonstrates a strong ability to create believable photorealistic garments and human characters within a games engine
    • Shows a good foundation in human anatomy.
    • Ability to creatively translate concepts, ideas into authentic characters with an attention to detail.
    • Good English communication and writing skills.
    • A positive, problem-solving and team-oriented attitude.
    • Be proactive, self-motivated and be able to work without direct supervision.
    • Willing to relocate to Frankfurt, Germany.

    • All 3D Character Artist candidates must have a portfolio that demonstrates:
    • A good eye for character design
    • Keen eye on detail and realism
    • Organic character elements (such as a human face) and non-organic character elements (such as metal armor).
    • Game ready garment assets using Marvelous Designer.
    • High polygon sculpting.
    • Texturing on game characters.
    • Ability to derive a well structured low-poly model from the high poly model
    • Efficient UV layout for low-poly characters
What you can expect from us

Career Path 
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives. 

Company Apartment 
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.* 
 
Relocation Support 
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family. 
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).* 
            
Public Transport Pass 
Discover Frankfurt by bus, tram and metro – free of charge.* 
 
Gym Card 
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
 
International Environment 
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity. 

German Classes 
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family. 
  
Events
Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more!* 
We are all gamers: stay connected and play games with your colleagues at our remote gaming parties.
 
Vacation Days 
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off.

  
*only applicable to employees in Frankfurt.

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About The Company

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.


For more information visit www.crytek.com - www.cryengine.com and www.huntshowdown.com

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