Character Lead TD - Responsable technique personnage

1 Week ago • All levels

Job Summary

Job Description

The Character Lead TD will be responsible for designing animation rigs for characters, creatures, props, and vehicles in collaboration with Rigging Supervisors and Animation Leads/Supervisors. This role requires experience with creature/character projects, knowledge of rigging specializations (body, face, mechanical rigs), Maya proficiency, technical understanding of character work, visual and artistic skills, knowledge of human anatomy, interpersonal skills for mentoring, organizational skills, communication with other departments, quality assurance, familiarity with pipelines, and Python knowledge. The Feature Animation division of DNEG is dedicated to realizing creative visions, and this role is pivotal to their success.
Must have:
  • Experience with creature/character projects
  • Knowledge of character rigging specialization
  • Full working knowledge of Maya
  • Comfortable with technical aspects of character work
  • Strong visual and artistic skills
  • Good understanding of human anatomy
  • Good interpersonal skills
  • Organizing task assignments
  • Familiarity with pipelines
  • Extensive Python knowledge
Good to have:
  • Maya API knowledge
  • C++
  • QT or Pyside knowledge

Job Details

Description

Position at DNEG

Objectif principal du poste :

La division Feature Animation de DNEG, qui s’est développée progressivement au cours des dernières années, est dédiée à donner vie aux visions créatives des grands studios hollywoodiens ainsi qu’aux productions indépendantes. Si vous partagez notre passion pour concrétiser ces visions, nous vous invitons à rejoindre notre équipe collaborative.
Alors que nous aspirons à nous établir comme un acteur de premier plan dans l’industrie, le rôle des Character Technical Directors (TDs) est essentiel. Vous serez responsable de la conception des rigs d’animation pour les personnages, créatures, accessoires et véhicules, en étroite collaboration avec nos superviseurs du rigging ainsi que les leads/superviseurs de l’animation.

Compétences indispensables :

  • Expérience confirmée sur des projets majeurs impliquant des créatures/personnages.
  • Connaissance approfondie de votre domaine de spécialisation en rigging (ex. : corps, visage, rigs mécaniques).
  • Maîtrise complète de Maya.
  • À l’aise avec les aspects techniques liés au travail sur personnages/créatures.
  • Bonnes compétences visuelles et artistiques.
  • Bonne compréhension de l’anatomie humaine.
  • Bonnes compétences interpersonnelles, notamment pour encadrer des membres juniors.
  • Capacité à organiser les tâches, à communiquer avec les autres départements et à garantir la qualité des livrables.
  • Connaissance des problématiques liées aux pipelines et aux environnements de post-production centrés sur les personnages/créatures.
  • Maîtrise approfondie de Python (programmation orientée objet, etc.).
  • Bonne compréhension de l’algèbre linéaire et des mathématiques vectorielles.

Compétences appréciées :

  • Connaissance de l’API de Maya.
  • Maîtrise du C++.
  • Connaissances en Qt ou PySide.

À propos de vous :

  • Esprit d’équipe.
  • Proactif.
  • Capacité d’adaptation.
  • Sait bien suivre les directives.
  • Bonnes compétences d’organisation.
  • Excellente gestion du temps.

 

Key Purpose of the Job: 


DNEG's Feature Animation division, which has gradually expanded over the past few years, is dedicated to realizing the creative visions of major Hollywood studios and independent productions. If you share our passion for bringing these visions to life, we invite you to join our collaborative team.
As we strive to establish ourselves as leading competitors in the industry, the role of our Character Technical Directors (TDs) is pivotal. You will be responsible for designing animation rigs for characters, creatures, props, and vehicles in close collaboration with our Rigging Supervisors and Animation Leads/Supervisors.

 

Must Have  

  • Needs to have proven years of experience with significant creature/character projects
  • Thorough knowledge of their area of character specialization (i.e., body, face, mechanical rigs)
  • Full working knowledge of Maya.
  • Comfortable with the technical aspects of character/creature work.
  • Strong visual and artistic skills as well
  • Good understanding of human anatomy
  • Have soft skills such as mentoring junior members
  • Organizing task assignments, communicating with other departments, and ensuring the quality of department output.
  • Familiarity with pipeline issues and a typical character/creature-heavy post-production environment.
  • Extensive Python knowledge (OOP etc.)
  • Linear Algebra and Vector Math

Nice to Have

  • Maya API knowledge
  • C++ 
  • QT or Pyside knowledge

About You  

  • Team oriented.
  • Pro-active.
  • Adaptable.
  • Able to take direction well.
  • Good organizational skills.
  • Excellent time management skills

DNEG Animation is a world-class animation studio that crafts captivating worlds and compelling characters through beautiful animation. Our studio is fuelled by the passion and talents of our global crew, and through them we are delivering an exciting slate of major new projects, such as The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies.

We thrive on diverse styles of animation, from complex graphic novel adaptations to beautifully-stylized films. Each project is driven by our team's expertise in the craft of animation and we believe every role plays a huge part in the success of our shows.

Join a team where the only 'house style' is quality and work alongside some of the best talent in the business to help bring iconic characters and unique worlds to life. Stories that we are honored to be a part of include The Garfield Movie, Nimona, Under the Boardwalk, Entergalactic, and Ron's Gone Wrong.

Always striving to further the art of animation, we are currently in production on a number of major animated features and are looking for new talent to join our incredible team. If you thrive on collaboration and the creative energy it provides, together we will create spectacular visuals and breathe life into unforgettable characters and enchanting animated worlds.

Please note that this is a unionized position and will be covered by a collective agreement between DNEG and IATSE, in the coming months. As a unionized employee, you will be required to join the union and will benefit from the conditions set out in the collective agreement. Union dues will be required once the collective agreement is in place.


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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