Client Engineer

1 Month ago • 1 Years + • Software Development & Engineering

Job Summary

Job Description

The Client Engineer at Scopely will work closely with feature owners, game design teams, and other development teams to implement new features. Responsibilities include implementing networked communications between the game client and server, designing and developing game servers with a focus on performance and scalability, writing automated tests, and creating tools to empower live operations and game design teams. The role requires a strong understanding of computer science fundamentals and experience with C# or another object-oriented language.
Must have:
  • 1+ years in professional game development
  • Computer science and engineering fundamentals
  • Mastery of C# or other OO language
  • Hands-on experience with cloud computing
  • Knowledge of Unix-like operating systems
  • Experience with Redis or other database systems
  • Ability to write efficient, low-latency code
  • Understanding of intrusion prevention
Good to have:
  • Experience with back-end systems for games
  • Web development with modern frameworks
  • Experience with AWS, Docker, Terraform, etc.
  • Experience with automated testing
  • Experience with game server architectures

Job Details

Scopely is looking for a Client Engineer to serve on and elevate our new casual game, Monopoly GO!  team, in Seville on a hybrid basis.   
 
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.    
 
The Monopoly GO! team is one of our key franchises and has just become one of Scopely’s largest games.  The teams sit globally, with the bulk of their members located throughout Spain and the US.

What You Will Do
  • Working closely with feature owners, the game design team and other development teams to implement new features within a feature team
  • Work with game client developers to implement networked communications between game client and server
  • Design and develop our game server and associated tools and libraries, with a focus on performance, scalability and consistency
  • Write automated, high-quality tests (unit, integration etc.) and work with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
  • Implement tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences 
What We're Looking For   
  • 1+ years as part of a professional game development team or other relevant area
  • Computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
  • Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms
  • Hands-on experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems
  • Knowledge of Unix-like operating systems
  • Experience with Redis (or other database systems), ORMs and migration scripts
  • Ability to write efficient low-latency, low-IO code
  • Good understanding of how to prevent intrusions, injections, cheating etc.
Bonus Points 
  • Familiar with highly available back-end systems and servers for games
  • Web development on a modern framework such as React or Angular
  • AWS, Docker, Terraform, Kibana, Chef, Ansible
  • Experience with automated testing
  • Experience with stateful and stateless game server architectures
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.   

About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. 
 
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. 

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

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