Electronic Arts is seeking a Client Engineer Intern to work on The Sims. You'll use C, C++, C#, or Assembly to implement system-level functionality. Experience with object-oriented design is preferred. Passion for video games and problem-solving skills are essential.
Good To Have:
Assembly
Technical Design
Performance Tuning
Memory Usage
Must Have:
C, C++, C#
Object-Oriented
Problem Solving
Video Games
Perks:
Full-Time Paid
Medical Insurance
Add these skills to join the top 1% applicants for this job
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.
You will report into a Development Director.
Qualifications:
You are currently enrolled in a BS in Computer Science, Computer Engineering or related field
Familiar with C, C++, C#, Assembly, and experience with Object-oriented Design preferred
Creative with excellent problem solving
Passion for video games and one or more of the areas of focus listed above
As a Client Systems Software Engineer on The Sims, these will be your job responsibilities:
You will use C, C++, C#, or Assembly to implement system level functionality for the title
You will work with designers, producers, artists, and other engineers on solidifying implementation approaches.
You will write technical design documents detailing software requirements.
You will write code with performance and memory usage in mind.
Excellent technical problem-solving skills under iteratively changing requirements during development.
You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2026. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s), what stage you are in your degree journey (i.e. freshman, sophomore, junior), qualifications, certifications, experience, geographic location, and business or organizational needs.
HOURLY PAY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $31 - $34
The hourly pay is just one part of the compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).