Game Animator - PL

1 Day ago • 3 Years + • Animation

Job Summary

Job Description

Pipa Studios, a leader in Social Bingo in South America, is seeking a Game Animator for their art team in São Paulo, Brazil. The company, established in 2012, develops mobile games globally, including the best-selling Praia Bingo. They are a fast-growing, agile, and innovative team. The role involves producing and integrating animations, consulting on performance, making implementation decisions, and creating effects and shaders in Unity. Candidates should have a generalist profile with 2D animation knowledge and a strong game art portfolio.
Must have:
  • Produce interface and character animations for Pipa products.
  • Integrate animations into projects, aiming for performance optimization.
  • Consult the art team on decisions involving animation and project performance.
  • Make decisions on animation implementation strategy.
  • Create effects and shaders for games made in Unity.
  • Apply generalist profile: tween dynamics, general performance, 2D animation.
  • Have 3 years of experience in mobile game development with Unity.
  • Possess a game art portfolio.
  • Demonstrate skill with rigging and character animation.
  • Understand particles and shaders.
Good to have:
  • Knowledge in Flash animation (Adobe Animate)
  • Knowledge in Shadergraph
  • Knowledge in Github (project versioning)

Job Details

Who are we?

Pipa Studios is a leader in the Social Bingo segment in South America and has been developing mobile games since 2012. Our base is in São Paulo, Brazil, and we operate globally, with a presence in the markets of Mexico, Spain, Italy, France, and the USA.

Our game portfolio is diverse and includes the best-seller Praia Bingo. We are one of the largest gaming companies in Brazil and continue to grow with new products and ideas. We achieve this success by being a group of agile, creative, restless, innovative, and talented people with grand objectives.

Profile

We are growing at an accelerated pace and will spare no effort to go even further. We are looking for a Game Animator to join our art team.

##### Requirements

  • Produce interface and character animations for Pipa products;
  • Integrate animations into projects, aiming for performance optimization;
  • Consult the art team on decisions involving animation and project performance;
  • Make decisions on animation implementation strategy – differentiating what is code and what should be done by motion, loading order, etc.;
  • Create effects and shaders for games made in Unity;
  • Generalist profile: Tween dynamics and general performance, knowledge in 2D animation.

Technical Requirements

  • 3 years of experience in mobile game development, in Unity as a motion designer or animator;
  • Have a game art portfolio;
  • Skill with rigging and character animation;
  • Knowledge of particles, shaders.

It would be great if you had

  • Knowledge in Flash animation (Adobe Animate);
  • Knowledge in Shadergraph;
  • Knowledge in Github (project versioning).

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About The Company

São Paulo, Brazil (On-Site)

São Paulo, Brazil (On-Site)

São Paulo, Brazil (Hybrid)

São Paulo, Brazil (Hybrid)

São Paulo, Brazil (Hybrid)

São Paulo, Brazil (On-Site)

São Paulo, Brazil (On-Site)

São Paulo, State Of São Paulo, Brazil (On-Site)

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