Who We Are
Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us!
Located in Vancouver, BC, 2K Sports Lab is a small collective being formed within 2K Games that is driving the research and development of future sports interactive entertainment programs. Within this group, speculative work will be done on future sports games with an eye towards taking the magic of 2K’s publishing and development expertise and applying them to future opportunities.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Tiny Tina’s Wonderlands, Lego Drive, BioShock, Borderlands, The Quarry, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply.
What We Need
Our studio is looking for an experienced Lead Game Designer who has a high quality bar and a passion for creating memorable and authentic sporting player journeys. The Lead Game Designer will produce feature designs for our hour-to-hour play and partner with other designers and disciplines to champion the production of said features. The Lead Game Designer will report to the Design Director (Core Fantasy).
What You’ll Do
Be the ‘Product Owner’ for large features of the ‘hour-to-hour’ play (our Core Fantasy)
Acquire an intimate knowledge of our target player and our product goals
Acquire an intimate knowledge of the competitive landscape
Work with the ‘Design Director’ to to translate the ‘Core Fantasy’ vision into feature designs
Partner with producer, tech, and art peers on feature development
Own the tuning of features and the economy
Collaborate with the QA team to drive testing of the game experience
Evaluate progress and game quality and work with the design and production team on execution plans
‘Champion the vision’ and ‘craft the design’ of your game area
Help craft the vision for your game area together with creative studio leadership
Collaborate with your team to create designs that execute on the agreed upon feature visions
Live our creative process and create necessary documentation
Manage the timely generation of design documentation
Work with the design team to define and execute our Core Fantasy
‘Steer the Implementation’ of your gameplay vision
Lead the vision for your game area
Collaborate with Engineers and Animators to steer the execution of your vision
Collaborate with your Project Management and Technical partners to lead your feature team (5-10 developers)
Champion the player experience, bringing the players perspective to all decision making
Be constantly analyzing the software, adding to, grooming and prioritizing the backlog
Align the Studio on your designs for the ‘Core Fantasy’
Passionately and clearly present designs to the team
Share design material in asynchronous ways to aid visibility
Mentor junior design team members
Champion our framework for designer responsibilities a 2KSL
Be a source of knowledge and experience for other team members
Contribute to positive morale and a healthy team culture
Prototyping and Iteration
Work with the engineering team on prototypes to prove the ‘Core Fantasy’ vision
Iterate on prototypes to ensure the best possible feature set for the game
What Will Make You A Great Fit
Passion for Sports and Sports Video Games
Experience designing and owning large features for AAA games
Experience as a lead systems designer (5+)
Experience in mentoring other designers
Appetite for taking on ‘Game Area Owner’ responsibilities (front-to-back development partner)
Passion for and knowledge of how to create ‘player driven/emergent narrative’ and systemic design
Positive, ‘can do’, proactive attitude
Beneficial Qualifications
Experience working on sports games
The pay range for this position in British Columbia at the start of employment is expected to be between CAD $90,400 and CAD $133,780 per Year. However, actual pay offered is based on market location and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. If hired, the company reserves the right to modify base pay (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
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