Lead UX / UI Designer - FTC - 12 months Maternity Leave cover

1 Year ago • All levels

Job Summary

Job Description

Lead UX/UI Designer for Fall Guys, create amazing player experiences, partner with game designers and artists, conduct user studies, advocate for player needs.
Must have:
  • UX/UI Design
  • Figma & Photoshop
  • Player-Centered Design
  • Game Design Experience
Good to have:
  • Mobile Free-to-Play
  • Unity Experience
  • Accessibility Improvements
  • Prototyping Skills
Perks:
  • Full Benefits
  • Mental Well-being

Job Details

JOIN OUR TEAM

Mediatonic is a team of over 300 exceptionally talented and seriously hardworking people. We devote our careers to crafting awesome original games in the hopes of bringing a little more joy into the world.

As a creative business, we recognise that creativity is best inspired by different experiences and perspectives. We strive to create a culture of belonging, where all our colleagues feel welcome, supported and diversity is celebrated. We passionately believe that games are for everyone, whether we’re playing or creating them.

UX DESIGN

What We Do

We design customer and user-focused experiences that are fresh and innovative, while problem solving by anticipating user behavior and hurdles. We approach the most complex of problems and address them with simple, intuitive, and useful solutions.

What You'll Do

We're looking for a talented senior individual contributor to join the Fall Guys Team to help us create an amazing experience for our players and champion player-centric design in cross-functional development teams. Are you excited to grow your skills in the games industry and collaborate with your team to help improve design processes and work with product stakeholders? If you feel this is you, then we'd love for you to apply!

In this role, you will

  • Partner with Lead UI Artist and Technical Artist to follow UI and TA guidelines and create the best User Interface experience.
  • Partner with Game Designers to create new exciting game experiences.
  • Regularly conduct or participate in qualitative studies to validate your design solutions.
  • Work closely with product stakeholders.
  • Advocate for our players' needs and interpret them to the potential business opportunities.
  • Maintain and advocate for a PCD (Player Centered Design) methodology during an ideation process in design teams.
  • Present your design work and articulate your design decisions through excellent communication skills.

What we're looking for

  • Drive or participate in players' journeys and experience mapping.
  • Follow Product Strategy, UX Vision and the Development Pipeline.
  • Participate in accessibility improvements and initiatives.
  • Create flow charts, UX flows and wireframes to visualize and articulate design solutions.
  • Create prototypes in Figma. Create UI assets and implement them in Unity.
  • Experience developing mobile free to play games.
  • Experience working with Figma and Adobe Photoshop, Illustrator.

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits except for PMI (for dependents). Our current benefits package includes pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness, cycle to work scheme, flu shots, health checks, and meals. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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About The Company

Mediatonic is a games developer with over 300 devs across London, Brighton, Madrid, Leamington Spa and Guildford, and is a proud member of the Epic Games family. Best known for Fall Guys, we delight in creating games that are joyful, inclusive and approachable; and love the weird, the surprising, and the wonderful. We build franchises with networking and social play at their core, on a constant quest to connect our players in new ways.

As a creative business, we recognise that creativity is best inspired by different experiences and perspectives. We strive to create a culture of belonging, where all our colleagues feel welcome, supported and diversity is celebrated. We passionately believe that games are for everyone, whether we’re playing or creating them.

So if you're eager to tackle the biggest creative and technical challenges you can get your hands on, interested in working on diverse titles across multiple platforms and IPs, and are equipped with a deep love of games, we’d love to hear from you.

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