Level Designer - Playable Ads

5 Months ago • 2 Years +
Game Design

Job Description

Level Designer for Playable Ads will design engaging interactive mini-games to attract new users. Responsibilities include designing levels for top-performing ads, researching innovative game mechanics, collaborating with developers, analyzing performance data to optimize conversions, improving content pipelines, staying updated on mobile game advertising trends, and supporting the team. The role requires designing levels and game mechanics for casual mobile games, a strong passion for gaming (especially casual mobile games), a creative mindset, understanding of game design methodologies, excellent communication skills, a strong work ethic, and the ability to incorporate feedback.
Must Have:
  • 2+ years experience designing levels for casual mobile games
  • Passion for casual mobile gaming
  • Creative mindset and strong portfolio
  • Solid grasp of game design methodologies
  • Excellent communication and collaboration skills

Add these skills to join the top 1% applicants for this job

level-design
communication
agile-development
quality-control

Description

Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games.

As a level designer you will be in charge of the level design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed.

Responsibilities

  • Design levels for top performing playable ads for leading games, to excite, engage, and bring new players to download our games.
  • Research and develop innovative game mechanics for playable ads.
  • Work closely with game developers and provide constructive feedback on playable ad mechanics and experience
  • Analyze performance data to optimize game mechanics and conversions.
  • Collaborate with the game design team with improving our content pipeline and processes. 
  • Stay current on mobile game advertising trends and best practices.
  • Support and collaborate with the team from a level design perspective (Production, QA, Art, Game Design, etc).

Requirements

  • 2+ years of experience designing levels and game mechanics for casual mobile games.
  • Strong passion for gaming, particularly with regards to casual mobile games. 
  • Positive and creative mind with a passion for the level design craft (showcased with a relevant work portfolio). 
  • Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations. 
  • Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas. 
  • Strong self-driven work ethic and ability to work effectively in an agile team environment. 
  • Ability to incorporate feedback from your team into your work and use it to learn and grow in your role.



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