Sperasoft is hiring a Material Artist to one of the most popular sci-fi shooters ever.
As a Material Artist, you will be responsible for creating high-quality materials and textures, using our technical requirements, adapt textures from stock repositories such as Megascans to our pipelines, collaborating with the team to ensure technical compatibility, cohesive and visually appealing designs.
If you are passionate about materials creation, creating visually stunning (AAA-quality) assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.
Role Information: EN
Studio: Sperasoft
Location: Europe, Poland, Warsaw, Krakow
Area of Work: Art Services
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote
Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.
We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.
Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.
Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.