Develop and draw icons for objects in merge chains. Create sketches, item evolutions, and select references. Participate in the development of the project's visual language and style. Decompose references, analyze the stylistics of analogs. Maintain cleanliness of execution, clear readability, and expressiveness of images. Work in a team with the Art Director, Game Designer, and Producer.
Must Have:- Excellent portfolio with icons in casual or merge style
- Ability to think in terms of form, color, light, and plasticity
- Understanding of merge games specifics
- Skills in adapting to style and technical limitations
- Ability to quickly prototype and find solutions
- Attention to detail and clean final render
- Proficiency in Photoshop or similar software
- Team player, self-reliance, initiative
Perks:- Top working conditions in offices (modern equipment, subsidized lunch, unlimited snack bar)
- Remote or co-working options
- Full social package + 4 days off without documents
- Encouragement of sports activities
- Attendance at industry conferences
- Online English courses
- Professional literature
- Bonuses for holidays and important life events