CrowdStrike is seeking a backend software engineer to work on large-scale distributed systems. The role involves designing the proprietary Cloud Protocol and collaborating with Falcon Sensor teams. Responsibilities include scaling backend systems, troubleshooting system failures, and shipping code for production. The ideal candidate should have a deep understanding of distributed systems, multi-threading, and cloud environments. The work environment is fast-paced, test-driven, and collaborative, requiring skills in engineering best practices and effective communication.