Senior Software Engineer - Engine UI

33 Minutes ago • 4 Years + • UI/UX Design • $189,110 PA - $218,540 PA

Job Summary

Job Description

Roblox is seeking a Senior Software Engineer for their Engine UI team to build User Interface capabilities for their state-of-the-art game engine. This role involves developing and maintaining C++ engine code, authoring API proposals for the Luau scripting language, and collaborating with game developers to enhance UI features. The engineer will work on innovative text rendering and layout pipelines, optimize C++ code for performance and scalability across various devices, and contribute to industry-leading technologies. The goal is to empower game developers to create high-quality, performant UI that facilitates meaningful interactions within the Roblox platform.
Must have:
  • 4+ years of professional C++ development experience
  • Performance-oriented mindset with profiler familiarity
  • Ability to write intuitive C++ systems for diverse teams
  • Familiarity with systems-level 3D math, pointers, templates, and memory management
  • Diligent in handling failure cases and automated testing
Good to have:
  • Experience in browser/layout engines, game engines, or UI frameworks
  • Familiarity with graphics concepts and APIs (Vulkan, Metal, DirectX)
  • Experience on various platforms (consoles, mobile)
  • Proficiency with content creation software (Autodesk, Adobe, Blender)
Perks:
  • Equity compensation
  • Comprehensive benefits package

Job Details

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Software Engineer for Engine UI on Roblox, you will work on our state-of-the-art game engine, building out User Interface capability across all of Roblox. This position enables our game developers to unlock, accelerate, and promote the creation of high quality, performant UI that empowers meaningful interaction.

You Will:

  • Develop and maintain our C++ engine code that powers the foundational UI features in the world’s most popular games, as well as the Roblox App and Roblox Studio
  • Author and review API proposals to expose UI capability to Luau, our fast, Lua-derived scripting language that powers user-generated creation
  • Partner closely with our game developer community to help achieve their creative vision, address concerns, and resolve bugs
  • Innovate upon our text rendering and layout pipelines used by Roblox Developers and Players millions of times a day, interacting with our localization systems to provide engaging experiences worldwide
  • Enhance and define layout schemes that dynamically adapt UI from mobile to 8k monitors, and even to VR
  • Profile and write performant C++ code, creating scalable systems that drive feature-rich experiences, delivering high-quality, snappy UI across high end and low end devices
  • Have fun learning what makes Roblox an amazing platform and place to work, while contributing to industry leading technologies

You have:

  • 4+ years of professional development experience in C++ or related languages
  • A performance-oriented mindset, being familiar with profilers (such as VTune, μProf, etc.), locating performance bottlenecks, and using data to measure the impact of your changes
  • It’s a plus to have previously worked in areas like browser/layout engines, game engines or other UI framework development systems. Examples: WebKit, Chromium, Blink, Gecko, Unreal, Unity, UIKit, Android UI Framework, Qt, Yoga, FreeType, HarfBuzz, or your own UI framework project!
  • Written systems that can be intuitively understood by developers of varying disciplines, such as engineers, game designers, and UI designers
  • Familiar with systems level 3D math, pointers, templates and memory management
  • Some familiarity with graphics concepts and APIs such as Vulkan, Metal, and/or DirectX
  • It’s a plus if you worked on a variety of platforms like gaming consoles and/or mobile devices
  • You are rigorous in handling potential failure cases, and diligent in automated testing
  • Proficiency with industry leading content creation software is a plus (e.g. Autodesk, Adobe, Blender, etc.)

 

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$189,110$218,540 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

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