Senior Staff Engineer

2 Months ago • 10-10 Years

About the job

Job Description

This Senior Staff Engineer role at Respawn Entertainment requires 10+ years of software engineering experience, specifically in building and operating multi-tiered customer-facing applications. Must have expertise in technical operations, cloud architecture, and experience with modern source code management systems.
Must have:
  • Software Engineering
  • Multi-Tiered Apps
  • Technical Operations
  • Cloud Architecture
Good to have:
  • Security/Anti-Cheat
  • CDNs/Content Delivery
  • JIRA/Equivalent
  • Cloud Providers (AWS, Azure, GCP)
Perks:
  • Paid Time Off
  • Free Games
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We’re looking for a highly skilled Senior Staff Engineer that can work across multiple groups and technologies focusing on the design and delivery of key strategic engineering goals for the Apex Legends franchise at Respawn Entertainment. This talented individual will apply their years of engineering and live service experience to design, document, and deliver tools, systems, and services while reporting to the Head of Online Services. If this sounds like you, we would love to meet you.

What you will do

  • Work collaboratively as a technical liaison for the Head of Online Services on all projects

  • Become a trusted and productive member of the senior engineering leadership team of Online Services.

  • Write and review code across various domains and service tiers of critical importance to achieving the studio's strategic goals

  • Design, review, build, deploy, and assist in the operations of technical services that our players rely upon daily

  • Collaborate with engineers and staff from various departments demonstrating your competency, capabilities, focus, and sense of ownership for key projects

  • Principally or collaboratively write technical design documents, run books, standard operating procedures, and other forms of documentation that enrich our engineering culture

  • Understand and demonstrate your knowledge of business critical production cloud architecture

Ideally, you will have

  • 10 years of demonstrable software engineering experience

  • Experience building and operating multi-tiered customer facing applications and services

  • Experience with Technical Operations and 24x7 support

  • Have worked with OKRs and KPIs and applied them as a measurement of strategic progress

  • A deep understanding of process and practices that improve the player and developer experience through automation

  • An excellent grasp of business English in both oral and written forms

  • An excellent grasp of modern security concepts and their application in code and systems design

  • Ability to generate flowchart, sequence, and C4 diagrams

  • A programming language polyglot that can objectively reason about when, where, and why to use specific languages, protocols, and patterns focused on quality and time to delivery

  • Able to both understand and educate the architecture of business critical production cloud systems find and resolve issues quickly

  • Experience with modern source code management systems (Perforce, Git, etc)

  • Bachelor's degree in Computer Science or a related field, or equivalent experience.

Other qualities we look for

  • Experience with Security and Anti-Cheat tools and services

  • Experience with CDNs and content delivery networks

  • Passion for video games and the development process

  • Experience with JIRA or equivalent

  • Experience with two or more Cloud providers (AWS, Azure, GCP, etc)

  • Experience working with next gen game consoles

  • A champion of psychological safety

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $185,300 - $278,800 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $160,200 - $229,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. "

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

View Full Job Description
$185.3K - $278.8K/yr (Outscal est.)
$232.1K/yr avg.

About The Company

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.


Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.


Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

California, United States (On-Site)

California, United States (On-Site)

British Columbia, Canada (On-Site)

California, United States (On-Site)

California, United States (Hybrid)

California, United States (On-Site)

California, United States (Remote)

California, United States (On-Site)

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