Software Developer - Keep Green - Battlefield

9 Minutes ago • 3 Years +
Programming

Job Description

Electronic Arts is seeking a Software Engineer for the Battlefield team at Motive Montreal. The role involves understanding technical changes, debugging, and diagnosing issues across projects and code branches, and developing tools to enhance workflows. This engineer will collaborate with various teams, including production, QA, and technical directors, to ensure development stability for the Battlefield franchise, aiming to shape the future of first-person shooters.
Good To Have:
  • Familiarity with C#
  • Familiarity with Jenkins
Must Have:
  • 3+ years of programming experience
  • Knowledge of C++ and CI solutions, perforce and build systems
  • Experience analyzing and debugging the source of an issue across projects and branches
  • Comfortable relaying information with diverse departments such as production, QA and leadership teams on build status and known issues; including across time zones
Perks:
  • Comprehensive health and benefit packages
  • Tuition reimbursement
  • 401k with company match
  • Free video games
  • Competitive compensation packages
  • Culture that thrives on creativity and individuality
  • Holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

problem-solving
cpp
game-texts
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jenkins

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of world-class studios across Criterion, DICE, Motive, and Ripple Effect – all powered by the Foundational Tech team – we are building a connected Battlefield universe filled with immersive experiences.

Our Values:

We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for an engineer like you to join our team who has experience understanding technical changes and debugging and diagnosing issues across projects and code branches. Ideally you also enjoy building tools to help improve workflows. You will work with engineers, production, technical directors and QA to ensure development stability.

Additionally, this job is open to remote work and will report to an Engineering Line Manager based in Austin, Texas and work within our Systems Engineering Team.

Requirements:

  • 3+ years of programming experience
  • Knowledge of C++ and CI solutions, perforce and build systems
  • Experience analyzing and debugging the source of an issue across projects and branches
  • Comfortable relaying information with diverse departments such as production, QA and leadership teams on build status and known issues; including across time zones
  • Bonus - familiarity with C#, Jenkins

Benefits

Great perks are offered like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. Competitive compensation packages and a culture that thrives on creativity and individuality are provided.

Next Steps

As part of the application process you might be asked to perform a practical work test. Apply online with a resume.

#FlexibleWork

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