Software Engineer - Frostbite Live Service (18 months temporary)

4 Minutes ago • 1 Years + • Software Development & Engineering • $83,000 PA - $116,400 PA

Job Summary

Job Description

Electronic Arts is seeking a Software Engineer for the Frostbite Live Service team. This role involves operating and scaling a global build farm, supporting Frostbite's CI infrastructure, and validating code changes. Responsibilities include improving automation pipelines, managing hardware and virtual infrastructure, troubleshooting systems, and collaborating with engineers to implement requirements. The position is a temporary, 18-month hybrid role in Burnaby, BC, focusing on efficient, reliable, and secure development workflows for iconic games.
Must have:
  • Operate and improve Frostbite's CI, working with teammates to keep the automation pipeline fast and reliable across multiple branches and platforms
  • Manage and scale up hardware, virtual infrastructure, and services
  • Respond to breakages, diagnosing and developing automation tools in complex systems
  • Partner with Frostbite engineers to understand and implement requirements, ensuring quick feedback and accurate error messaging
Perks:
  • vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • extended health/dental/vision coverage
  • basic life insurance
  • healthcare coverage
  • mental well-being support
  • retirement savings
  • paid time off
  • family leaves
  • complimentary games

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield.

The Live Service team supports the infrastructure and services required by Frostbite's CI, validating hundreds of code changes every day. We set up, troubleshoot, build, and test automation for multiple games and platforms, developing monitoring to keep manual intervention at a minimum. Collaborating with other Frostbite engineers, we make efficient, reliable, and secure development workflows possible.

As a Software Engineer reporting to the Live Service team's Development Manager, you will help us operate and scale our global build farm, comprised of both physical and cloud components.

This role is Hybrid remote/in-office in Burnaby, BC.

Responsibilities:

  • You will operate and improve Frostbite's CI, working with teammates to keep the automation pipeline fast and reliable across multiple branches and platforms
  • You will manage and scale up hardware, virtual infrastructure, and services
  • You will respond to breakages, diagnosing and developing automation tools in complex systems
  • You will partner with Frostbite engineers to understand and implement requirements, ensuring quick feedback and accurate error messaging

Qualifications:

  • 1+ years of experience providing support to customers and solving technical problems
  • Experience writing and debugging scripts in Powershell
  • Experience coding in C# or an equivalent object-oriented programming language
  • Experience managing pipelines in a CI environment such as Azure DevOps or GitLab
  • Familiarity working with computer hardware components

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$83,000 - $116,400 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

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