Sr Software Engineer - Gameplay
Nintendo
Job Summary
As a Senior Software Engineer in Gameplay at NST, you'll lead the implementation of key gameplay features and manage small engineering teams. You'll collaborate across departments to create engaging player experiences. Responsibilities include developing clean, maintainable, and portable code; reviewing and optimizing code from other engineers; providing technical documentation; allocating work and supervising team members; mentoring junior engineers; and making recommendations on system architecture, data structures, and algorithms. You will also manage team member performance by setting goals, tracking progress, providing feedback, and addressing performance issues.
Must Have
- 7+ years software engineering experience
- Strong programming skills (C/C++ or Web Dev)
- Game development knowledge
- Code review and optimization
- Technical documentation
- Team management and mentorship
Perks & Benefits
- Semi-annual performance bonus
- Comprehensive benefits package (medical, dental, vision, 401k, PTO)
Job Description
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
- Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
- Reviews and optimizes other engineers’ code.
- Provides effective solutions by applying advanced programming skills and knowledge.
- Provides technical documentation and explanations intended for distribution to other parties.
- Allocates work to other team members and supervises their results.
- Mentors less experienced members of the team.
- Makes recommendations regarding system architectural design, data structures, and algorithm development.
- Manages team members’ performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness
- 7 or more years of software engineering experience in relevant field.
- Strong all-around programming skills including ability to review and optimize other engineers’ code.
- In-depth understanding of interactive entertainment methodologies and production pipeline.
- Advanced knowledge of the relevant programming languages (C/C++ and/or Web Development (HTML, JavaScript, and CSS)).
- Undergraduate degree in Computer Science or related field; or equivalent education and experience.
For more information about NST, click .
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