1. Based on project planning, responsible for the design of various core systems within the game, including but not limited to gameplay design, progression design, and commercial monetization.
2. Experience game products and market competitors, and produce competitive analysis reports.
3. Responsible for writing planning proposals and promoting the implementation of features.
4. Track the effects and data analysis after game features go online.
1. Strong execution, strong sense of responsibility, and good team cooperation awareness; experience in commercialization implementation is preferred.
2. Rich gaming experience, love for casual board games is preferred.
3. Possess strong logical thinking, written expression, and verbal communication skills, with an open and enthusiastic attitude towards new things.
4. Familiar with mini-game products and ecosystems, experience with WeChat Douyin mini-games is preferred.