System Software Engineering Intern, GPU

8 Months ago • Upto 1 Years
Research Development

Job Description

NVIDIA seeks an enthusiastic intern for its GPU System Software team. The intern will design key aspects of production and next-gen GPU kernel drivers, tools, and system software. Responsibilities include enhancing and developing GPU chip features and tools, refactoring code to improve efficiency and modularity, and collaborating with hardware and software engineers to design, develop, and debug features for GPUs and mobile system-on-chip (SoC) devices. The ideal candidate will have strong C/C++ programming skills, low-level driver experience, and familiarity with computer system architecture. Experience with Linux, Android, Chrome, or Windows kernels is a plus.
Good To Have:
  • Windows/System Programming
  • Compiler techniques
  • Large-scale code refactoring
  • Embedded system SW concepts
  • Open-Source Project experience
Must Have:
  • BS/MS/PhD in CS or related field
  • Significant software development experience
  • Excellent C/C++ programming
  • Low-level driver experience
  • System-level debugging
Perks:
  • Competitive salary
  • Generous benefits package

Add these skills to join the top 1% applicants for this job

python
perl
linux
excel
problem-solving

NVIDIA is looking for an enthusiastic intern in system software development to join the GPU System Software team. You will design key aspects of our production or next-gen GPU kernel drivers, tools, and system SW. You should demonstrate the ability to excel in an environment with complex software and hardware designs.

What you’ll be doing:

  • You'd work with our GPU chips fellow SW engineers to enhance and develop our GPU chips Features and Tools for production use and next-gen GPUs use.

  • You'd refactor code to take advantage of NV's good frameworks to reduce complexity, improve consistency and modularity for all NV's GPU chips use.

  • You'd work closely with both hardware engineers and other system software engineers to design, develop, and debug features for our GPUs and mobile system-on-chip (SOC) devices.

What we need to see:

  • Currently pursuing BS, MS or PhD in Computer Science or a closely related field at a university.

  • Experience with significant software development.

  • Demonstrate a hand on technical background; excellent C programming, C++, Perl/Python, and low-level driver experience.

  • You are an asset if you have familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc).

  • Kernel experience with Linux, Android, Chrome, or Windows systems.

  • Experience with complex system-level debugging is invaluable.

Ways to stand out from the crowd:

  • Understanding of Windows/System Programming/Compiler techniques.

  • Experience on big complex system-level SW build flow/maintenance/Open-Source Project.

  • Familiarity with large scale code refactoring

  • Experience with embedded system SW concepts, e.g.: RTOS and overlay programming models.

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the most desirable employers in the world. We have some of the most brilliant and talented people in the world working for us. If you are creative, autonomous and love a challenge, we want to hear from you. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

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