全球化写实3A动作游戏-高级动画设计师

9 Months ago • All levels
Animation

Job Description

This is a senior animation designer role for a global, realistic 3A action game. Responsibilities include designing and optimizing realistic character combat animations, rigging characters and props, managing external vendors, and improving team workflow. The ideal candidate will have a strong understanding of combat animation, a keen eye for visual appeal and impact in 3D action games, and proficiency in Maya (preferred) or 3ds Max. Experience with Unreal Engine, animation blueprints, and documentation is essential. The position is based in Shenzhen, China.
Must Have:
  • Expert in combat animation design
  • Proficient in Maya/3ds Max
  • Unreal Engine experience and animation blueprints knowledge
  • Strong documentation and workflow improvement skills

Add these skills to join the top 1% applicants for this job

3ds-max
maya

Responsibilities:

1.负责游戏内写实角色战斗动画设计和动作资产调优制作;
2.负责部分角色和道具的动画绑定;
3.负责跟进外部供应商进度以及制作反馈。

Requirements:

1.擅长制作战斗动画,对动作游戏打击感及 3C 有自身独到的见解;
2.熟练使用 Maya,3ds Max制作动画,(Maya 优先) ;
3.有虚幻引擎使用经验,对动画蓝图有一定了解,热衷学习虚幻引擎新特性;
4.善于制定流程文档并将流程推广到团队中,帮助团队提升工作效率。

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