Senior Software Engineer - Animation - Battlefield

5 Minutes ago • 8 Years + • $138,700 PA - $199,900 PA
Animation

Job Description

Electronic Arts is seeking a Senior Gameplay Engineer with a passion for animation and gameplay systems for the Battlefield franchise. This role involves collaborating with animators, designers, and engineers to improve and polish gameplay systems, as well as mentoring others and fostering continuous improvement. The ideal candidate will have a strong C++ background, experience with shipped games, and a commitment to quality.
Good To Have:
  • Previous experience with Frostbite and Frostbite Animation systems
Must Have:
  • Collaborate with animators, designers, and gameplay engineers.
  • Improve and polish gameplay systems.
  • Grow others' technical skills and share best practices.
  • BSc in Computer Science or equivalent experience.
  • 8+ years of C++ coding experience.
  • Experience with several shipped games on PC and console.
  • Experience working within a live service environment.
  • Strong desire to mentor.
  • Self-driven with a strong sense of quality.
Perks:
  • Comprehensive health and benefit packages
  • Tuition reimbursement
  • 401k with company match
  • Free video games
  • Competitive compensation packages
  • Culture that thrives on creativity and individuality
  • 3 weeks vacation per year to start
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits for new parents (12 weeks for maternity, 4 weeks for parental/adoption leave)
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Mental well-being support
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

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game-texts

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Foundational tech team – what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Senior Gameplay Engineer like you with a passion for working with systems in both the Animation and Gameplay realm. You will be challenged to collaborate with a demanding team of animators, designers, and gameplay engineers to improve and polish gameplay systems and support our North . Additionally, we are looking for an Engineer who has a passion to grow others technical skills and is eager to share the latest and best practices with others in order to help foster an environment for continuous improvement.

Qualifications:

  • BSc in Computer Science or equivalent experience
  • Excellent C++ coder with 8+ years of experience
  • Several shipped games, preferably across PC and console
  • Experience working within a live service environment
  • Strong desire to mentor
  • Self-driven with a strong sense of quality
  • Great collaborator with animators, game designers, and engineers

Nice to Have:

  • Previous experience with Frostbite and Frostbite Animation systems

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process we might ask you to perform a practical work exercise. Apply online with a resume.

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