VFX Artist

35 Minutes ago • 3-5 Years
VFX

Job Description

Electronic Arts is seeking a VFX Artist for DICE Stockholm to join the Battlefield team. This role involves designing and authoring real-time visual effects for vast, chaotic maps, focusing on destruction, ambient war effects, weather, fire, and smoke. The artist will collaborate with various teams to create immersive experiences, translate art direction into cohesive in-engine VFX, and optimize effects for performance across platforms. The ideal candidate has 3-5 years of experience in real-time VFX for games, strong artistic and technical skills, and a passion for immersive gameplay.
Must Have:
  • 3-5 years creating real-time VFX for games, film, or related fields, with a portfolio.
  • Experience in particle systems, shaders, and procedural workflows.
  • Familiarity with real-time workflows for environments, destruction, and atmospheric effects.
  • Ability to design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces.
  • Collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting.
  • Work from art direction, concepts, and reference to build believable and cohesive VFX in engine.
  • Profile, optimize, and refine your work to run smoothly across large-scale environments and platforms.
  • Contribute to documentation, share learnings, and help evolve workflows and pipelines.
Perks:
  • Holistic benefits programs emphasizing physical, emotional, financial, career, and community wellness.
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

real-time-vfx
particle-systems
unity
unreal
game-texts
storytelling
lighting-shading
level-design

General Information

Locations: Stockholm, Stockholm County, Sweden

Role ID

211400

Worker Type

Regular Employee

Studio/Department

EA Studios - DICE Stockholm

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

VFX Artist

Join us in building the future of Battlefield.

We’re looking for a VFX Artist with the creativity and technical skills to bring our vast, chaotic maps to life.

As part of the DICE VFX Team, you will contribute to the atmosphere of land, sea, and air across some of the most VFX-packed maps in gaming. Your focus will be on worlds, ambient effects, destruction, and environmental storytelling, helping immerse millions of players in the chaos, scale, and spectacle that only Battlefield delivers.

What You’ll Do

  • Bring vast worlds to life Design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield’s atmosphere.
  • Shape immersive experiences Collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects support atmosphere, readability, and emotion.
  • Turn vision into reality Work from art direction, concepts, and reference to build believable and cohesive VFX in engine.
  • Deliver performant effects Profile, optimize, and refine your work to run smoothly across large-scale, systemic environments and platforms.
  • Grow the craft Contribute to documentation, share learnings with peers, and help evolve workflows and pipelines in collaboration with Frostbite VFX.

Who You Are

  • An emerging craftsperson 3–5 years creating real-time VFX for games, film, or related fields, with a portfolio that shows strong fundamentals and creative ambition. Even though we welcome applicants from a film or animation background, the emphasis in this role lies in real-time visual effects from game engines such as Unreal or Unity.
  • An artistic eye with technical skill Skilled in timing, motion, and believability, with experience in particle systems, shaders, and procedural workflows.
  • A world builder Familiar with real-time workflows for environments, destruction, and atmospheric effects.
  • A collaborative force Thrives in cross-discipline teams, open to feedback, and eager to build alongside artists, designers, and engineers.
  • A learner and explorer Motivated to grow your craft, improve workflows, and take on new challenges in large-scale, systemic environments.
  • A storyteller through VFX Passionate about immersive gameplay experiences and excited to contribute to the spectacle, scale, and chaos that define the franchise.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

1449

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