2D Generalist

2 Minutes ago • 3 Years + • 2D Art

Job Summary

Job Description

We are currently looking for a 2D Generalist who will create visual assets for our game projects, develop character and object concepts, and maintain visual consistency throughout all stages of development. This role offers an opportunity to bring your creative ideas to life, work across various visual styles, and directly influence the visual quality of our games in collaboration with designers and developers.
Must have:
  • Create high-quality 2D and isometric assets: backgrounds, interfaces, characters, objects
  • Develop concepts for characters, buildings, and game objects aligned with the project’s style
  • Work across different visual styles, adapting to project needs
  • Prepare graphics for engine integration (layer optimization, proper asset export)
  • Collaborate with the product team and developers to implement visual solutions in-game
  • Participate in discussions on visual style and art direction for the project
  • Make revisions and improvements based on team feedback
  • Ensure visual quality and maintain consistency with the project’s style
Good to have:
  • Understanding of UI/UX design principles for mobile games
Perks:
  • Competitive salary
  • Supportive and friendly work environment
  • Paid vacation, sick leave, and sick days
  • Opportunities for professional growth and corporate training
  • Fully remote work

Job Details

We are currently looking for a 2D Generalist who will create visual assets for our game projects, develop character and object concepts, and maintain visual consistency throughout all stages of development. This role offers an opportunity to bring your creative ideas to life, work across various visual styles, and directly influence the visual quality of our games in collaboration with designers and developers.

Responsibilities:

  • Create high-quality 2D and isometric assets: backgrounds, interfaces, characters, objects;
  • Develop concepts for characters, buildings, and game objects aligned with the project’s style;
  • Work across different visual styles, adapting to project needs;
  • Prepare graphics for engine integration (layer optimization, proper asset export);
  • Collaborate with the product team and developers to implement visual solutions in-game;
  • Participate in discussions on visual style and art direction for the project;
  • Make revisions and improvements based on team feedback;
  • Ensure visual quality and maintain consistency with the project’s style.

Conditions:

  • Competitive salary;
  • Supportive and friendly work environment;
  • Paid vacation, sick leave, and sick days;
  • Opportunities for professional growth and corporate training;
  • Fully remote work.

Requirements:

  • 3+ years of experience as a 2D Artist / 2D Generalist in mobile game development;
  • A portfolio showcasing work for casual and hyper-casual game projects;
  • Excellent sense of composition, shape, color, lighting, and silhouette design;
  • Professional proficiency in Adobe Photoshop, confident skills in Adobe Illustrator;
  • Understanding of UI/UX design principles for mobile games is a plus;
  • Experience preparing game assets for Unity or other engines;
  • Ability to generate ideas and work with AI tools (Midjourney, Stable Diffusion) as part of the creative process;
  • Strong time-management skills with the ability to plan and meet deadlines independently;
  • Flexibility, openness to feedback, and a collaborative mindset, including working closely with game designers and developers;
  • Awareness of current trends in mobile game art and a desire to grow in the game art field.

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About The Company

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (Remote)

(Remote)

Prague, Prague, Czechia (On-Site)

(Remote)

Prague, Prague, Czechia (On-Site)

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