2D Open World Game Narrative Cinematic Pipeline Manager

1 Month ago • 3 Years + • 2D Art

Job Summary

Job Description

This role involves leading the development and improvement of a narrative cinematic pipeline for a 2D open-world game. Responsibilities include collaborating with world-building and art teams to translate game narratives into feasible cinematic solutions, managing resources (animation, sound, effects), creating and improving tools for efficient content creation, and resolving technical issues. The ideal candidate possesses at least 3 years of game planning experience with a focus on 2D games and cinematic systems, proficiency in game engines (Unity or Unreal Engine), strong artistic sensibilities, and excellent communication and teamwork skills.
Must have:
  • 3+ years game planning experience (at least 1 2D game)
  • Proficient in Unity/Unreal Engine animation systems
  • Strong artistic skills and understanding of 2D aesthetics
  • Problem-solving skills and technical expertise
  • Excellent team collaboration and communication

Job Details

团队介绍

Level Infinite 是腾讯旗下国际游戏业务品牌,致力为全球玩家带来充满乐趣、原汁原味的游戏体验,让玩家随时随地进入游戏世界;并通过打造包容、互通、便捷的玩家社区,促进分享交流。

Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。

Level Infinite发行产品包括《PUBG MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。

想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。

岗位职责

About Level Infinite

Level Infinite 是腾讯旗下国际游戏业务品牌,致力为全球玩家带来充满乐趣、原汁原味的游戏体验,让玩家随时随地进入游戏世界;并通过打造包容、互通、便捷的玩家社区,促进分享交流。

Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。

Level Infinite发行产品包括《PUBG MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。

想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。

Job Responsibilities

1. 主导游戏剧情演出系统管线的搭建与完善,确保从策划到最终呈现的整个流程高效、顺畅,为剧情演出提供稳定的技术支持和流程保障。​
2. 与世界观和美术团队合作,深入理解游戏剧情内容、角色设定和情感脉络,将其转化为可实现的演出方案,通过系统管线实现剧情中的关键场景、角色互动和情感表达。​
3. 负责管理和优化演出相关的资源,包括动画、音效、特效等,合理调配资源以保证演出效果的高质量呈现。​
4. 制作和完善剧情演出系统的工具和编辑器,提升制作团队的工作效率,使策划、编导等人员能够方便快捷地进行演出内容的编辑和调整。​
5. 协同程序团队解决演出系统中出现的技术问题,不断优化系统性能,确保在各种设备上都能流畅地运行剧情演出,为玩家提供良好的游戏体验。​
6. 制定和完善剧情演出系统管线的相关规范和流程,对团队成员进行技术指导和培训,提升团队整体在剧情演出制作方面的技术水平。​

岗位要求

1. 具有 3 年以上游戏策划工作经验,其中至少参与过 1 款二次元内容向游戏的开发,在剧情演出、动画系统或相关领域有深入的实践经验。有线上项目成功上线运营的经验者优先考虑。​
2. 精通至少一种游戏引擎(如 Unity、Unreal Engine)的动画系统和演出功能,对动画制作流程有全面的了解,能够熟练运用相关工具进行动画编辑和优化。​
3. 具备良好的审美能力和艺术素养,对二次元文化有深刻的理解和热爱,能够准确把握二次元风格在剧情演出中的表现特点,使演出内容符合目标用户群体的喜好。​
4. 有较强的问题解决能力和技术钻研精神,能够独立分析和解决剧情演出系统中出现的各种技术难题,不断探索创新的技术方案来提升演出效果。​
5. 具备优秀的团队协作能力和沟通能力,能够与不同职能的团队成员(策划、美术、程序等)进行有效的沟通和协作,共同推进项目的顺利进行。​
6. 对游戏行业充满热情,关注行业最新技术动态和发展趋势,能够将新技术、新理念引入到剧情演出系统的开发中。

腾讯致力于提供平等就业机会

在腾讯,我们始终秉承平等就业机会的原则,致力于为每一位员工打造公平、包容的工作环境。我们坚信,多元的声音能够激发出无限的创新活力,推动我们为用户和社会提供更优质的服务。我们用心营造一个充满支持与激励的氛围,帮助每一位员工找到属于自己的舞台,以实现个人及共同的发展目标。

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world.


Founded in 1998 with its headquarters in Shenzhen, China, Tencent's guiding principle is to use technology for good. Our communication and social services connect more than one billion people around the world, helping them to keep in touch with friends and family, access transportation, pay for daily necessities, and even be entertained.


Tencent also publishes some of the world's most popular video games and other high-quality digital content, enriching interactive entertainment experiences for people around the globe.


Tencent also offers a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.


Tencent has been listed on the Stock Exchange of Hong Kong since 2004.

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