3D Art Course (World of Warships)

5 Minutes ago • All levels
3D Art

Job Description

This unique course is for novice artists passionate about 3D Art, aiming to elevate their professional skills. Mentors will share expertise in 3D game development technologies and tools, providing practical knowledge for modeling game objects. Participants will learn the specifics of the World of Warships (WoWS) asset creation pipeline, including working with ship blueprints, studying naval technical details, mastering low-poly meshes, UV-unwrapping for hand-painting in Photoshop, and artistic texturing in Substance Painter. The course involves applying acquired knowledge in a real-life project alongside trainers.
Good To Have:
  • Passion for naval subjects and understanding of ships
  • Desire to work at Wargaming
Must Have:
  • Practical experience in using one of the modeling programs (Blender, Maya, 3ds Max, etc.)
  • Basic knowledge of texturing in Adobe Photoshop and Substance Painter
  • Basic knowledge of UV unwrapping
  • Understanding of PBS principles
  • Up-to-date portfolio
  • English proficiency
Perks:
  • Based on performance during the course, some participants may be considered for a full-time position in Wargaming.

Add these skills to join the top 1% applicants for this job

3ds-max
3d-modeling
game-texts
texturing
composition
blueprints
substance-painter
photoshop
maya
adobe-photoshop
blender

Location: Belgrade, Serbia

Duration: 3 months (November – February)

Format: Pre-recorded lectures / online feedback sessions / practical task

Eligibility: Candidates should be located and legally eligible to work in Serbia.

Additional Information: Based on performance during the course, some participants may be considered for a full-time position in Wargaming.

Process for the candidate:

Step 1 Read the course description and requirements;

Step 2 Fill out the application;

Step 3 Complete the test task;

Step 4 Short call with us;

Note Be patient, final decisions may take up to 3 weeks after you complete the process.

Overview

This is a unique course for novice artists with a passion for 3D Art who want to reach a new professional level. Our mentors are ready to share their expertise and teach you about the technologies and tools used in 3D game development. You will gain practical knowledge necessary for modeling objects in games and learn the specifics of the World of Warships (WoWS) asset creation pipeline. You will learn how to work with ship blueprints, study naval technical details in greater depth, master creating clean low-poly meshes and neat, straight UV-unwrapping for subsequent hand-painting of normal and basic maps in Photoshop, followed by artistic texturing in Substance Painter. Working alongside course trainers, you will learn to apply acquired knowledge in real-life project.

Please note that course participants are responsible for having sufficient hardware and software to be able to carry out tasks related to the course.

What will you learn?

  • Develop your skills in modeling, UV and normal map creation in Photoshop, and texturing with Substance Painter;
  • Work with low texel density;
  • Improve your artistic skills, better understand PBS and composition, and learn how to properly render surface textures;
  • Using blueprints for 3D modelling;
  • Learn more about ship terminology and construction principles;
  • Create a game-ready 3D model according to the WoWS asset pipeline.

What are we looking for?

  • Practical experience in using one of the modeling programs (Blender, Maya, 3ds Max, etc.);
  • Basic knowledge of texturing in Adobe Photoshop and Substance Painter;
  • Basic knowledge of UV unwrapping;
  • Understanding of PBS principles;
  • Up-to-date portfolio;
  • English proficiency.

What will help you stand out?

  • Passion for naval subjects and understanding of ships;
  • Desire to work at Wargaming.

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