TeamCLVSB seeks a freelance 3D Artist for a long-term project. Responsibilities include creating high-quality, realistic 3D models (low to mid-poly environments, props, clothing, accessories, hair, etc.) and textures. The role requires integrating 3D assets into Unity, adhering to technical specifications, and ensuring artistic and technical quality. You'll create environments and set dressing based on concept art, import/correct character animations in Unity, and collaborate with the Art Lead and other departments. Experience with Unity3D, mobile game development, and art fundamentals is crucial. Proficiency in Maya, Blender, Zbrush, Substance Painter/Designer, and Marvelous Designer is also required.