3D Props Artist

6 Months ago • 2 Years +
Prop Art

Job Description

Sperasoft seeks a passionate 3D Props Artist to create visually stunning game assets. Responsibilities include developing high-poly and real-time game assets, collaborating with Lead Artists for timely completion, and refining artistic skills using software like 3ds Max, Maya, Zbrush, and Photoshop. The ideal candidate will have 2+ years of experience, proficiency in modeling, texturing, and Unreal Engine, and a strong understanding of form and shape. Excellent communication and teamwork are essential. The role involves contributing to AAA+ game projects, ensuring an exceptional player experience and offers hybrid work arrangement.
Must Have:
  • 2+ years 3D Props Artist experience
  • Proficient in 3ds Max, Maya, Zbrush, Photoshop
  • Excellent modeling, texturing skills
  • Unreal Engine experience
  • Understanding of form, shape, silhouette
Perks:
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks, fruits
  • Team building activities
  • Learning & Development opportunities
  • Care bonus

Add these skills to join the top 1% applicants for this job

communication
rendering
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texturing
photoshop
zbrush
maya

Description

Sperasoft is seeking a skilled and passionate 3D Artist to join our dynamic art team. 

As a 3D Artist you will collaborate with the art and design teams to create visually stunning and immersive props. Your expertise in 3D modeling, texturing and rendering will contribute to the overall visual quality of the many AAA+ products we work on, ensuring an exceptional player experience.  

If you have strong artistic vision, technical proficiency and a good understanding of game development, this is an exciting opportunity to bring your creativity to the forefront of the industry working with leaders in the field of 3D development. 

Responsibilities: 

  • Develop, maintain, and create both: high polygonal models and real-time game assets matching (or exceeding) project and studio standards 
  • Work with Lead Artists to ensure timely completion of game assets 
  • Communicate regularly with the Lead Artist regarding the status of current tasks 
  • Obtain Lead Artists guidance and approval as required to advance tasks 
  • Continue to refine artistic abilities and learn new software packages and / or in-house tools 
  • Contribute to the team-oriented environment 

Requirements

  • 2+ years of working experience as a 3D Props Artist 
  • Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio 
  • Ability to create interesting, detailed and visually appealing props 
  • Be proficient with the software packages and tools of the games industry 
  • Experience with Unreal Engine 
  • Excellent understanding of form, shape, structure and silhouette with regard to modeling 
  • Experience with managing polygon count and texture budgets 
  • Ability to receive constructive feedback 
  • Self-motivation, good communication skills, and a great team-player attitude 
  • Good English communication and writing skills  

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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