Animation TD (DNEG Animation)

undefined ago • All levels • Animation

Job Summary

Job Description

As an Anim TD, you will work directly with Anim Tech Supes, Pipe artists, Animators, CG Supervisors, and Production to debug animation shots. Your role involves assisting animators in improving workflows and techniques to achieve high-calibre animated performances. You will also help spec, develop, document, and test new animation tools, proactively debugging and fixing technical issues. This role seeks proactive talent with strong technical problem-solving skills and an appreciation for creative output, aiming to produce high-end imagery.
Must have:
  • Help spec, develop, document and test new animation tools.
  • Proactively help animators debug and fix their shot’s technical issues.
  • Experience as either a Pipeline TD, including basic knowledge of Python and USD, or as a Technical Animator with in-depth Maya knowledge.
  • Strong experience using Maya, with basic understanding of other 3D Software packages like Houdini and Katana.
  • An understanding of Linux/Unix based operating systems.
  • Solid understanding of the animation department and how it fits in a wider production pipeline.
  • Proficient understanding of how/why animation tools aid animation workflows.
  • Interest in the production pipeline as a whole, with a particular emphasis on the Animation department.
  • An understanding of form, texture, physical motion, weight, balance, and lighting.
  • Strong problem solving skills.
Good to have:
  • Ability to effectively communicate with animators and technical production teams
  • Organised, proactive, goal oriented and a self-starter
  • A team player and excellent communicator, with a keenness for collaboration
  • Adaptable and willing to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines

Job Details

Description

Position at DNEG

** PLEASE NOTE: This role is not for an Animator but is a Technical role***

Key Purpose of the Job:

As an Anim TD, you will work directly with the Anim Tech Supes, Pipe artists, Animators, CG Supervisors, Production and various other animation-linked Department teams (like Rigging and Layout) to debug shots from Animation. To assist animators in improving their workflows and techniques, in order to create the highest calibre animated performances in the industry. Reporting directly to Anim Tech Supervisors, the Anim TDs will also closely liaise with Animation Production leadership on each show to determine weekly priorities.

Job Duties:

  • Anim TDs will help spec, develop, document and test new animation tools when the opportunities arise.
  • Anim TDs will proactively help animators debug and fix their shot’s technical issues on a show.
  • We are looking for proactive talent with excellent communication skills, strong technical problem solving skills, with an appreciation/understanding of the creative, in order to produce high-end imagery.
  • This opportunity is geared toward talent looking to gain experience on an animated feature film; with career aspirations including Supervision, or artists in our Pipe, Layout, CFX, FX, Lighting, or Animation departments.

Must Have:

  • Experience as either a Pipeline TD, including basic knowledge of Python and USD, or as a Technical Animator with in-depth Maya knowledge
  • Strong experience using Maya, with basic understanding of other 3D Software packages like Houdini and Katana. An understanding of Linux/Unix based operating systems
  • Solid understanding of the animation department and how it fits in a wider production pipeline
  • Proficient understanding of how/why animation tools aid animation workflows
  • Interest in the production pipeline as a whole, with a particular emphasis on the Animation department
  • An understanding of form, texture, physical motion, weight, balance, and lighting
  • Strong problem solving skills

About You:

  • Ability to effectively communicate with animators including those with little technical knowledge as well as very technical production technology teams
  • Organised, proactive, goal oriented and a self-starter
  • A team player and excellent communicator, with a keenness for collaboration
  • Adaptable and willing to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in London, England, United Kingdom

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

Mumbai, Maharashtra, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

Sydney, New South Wales, Australia (On-Site)

Sydney, New South Wales, Australia (On-Site)

Sydney, New South Wales, Australia (On-Site)

Sydney, New South Wales, Australia (On-Site)

Sydney, New South Wales, Australia (On-Site)

London, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by DNEG

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug