Animator

2 Months ago • All levels • Motion Design

Job Summary

Job Description

Big Ant Studios is seeking a highly talented and motivated Animator to contribute to the development of console and PC sports titles. Responsibilities include editing and cleaning motion capture data using Motion Builder, working with the in-house engine for optimal results, and collaborating with senior artists to ensure high-quality output. Strong animation skills, particularly in body mechanics, and proficiency in Motion Builder are essential. The ideal candidate is flexible, self-motivated, detail-oriented, and a team player with a creative problem-solving approach. A passion for sports and experience with scripting languages (Python, Lua) are advantageous.
Must have:
  • Strong animation skills (body mechanics)
  • Motion Builder proficiency
  • Collaboration with senior artists
  • High-quality output
  • Working with in-house engine
Good to have:
  • Understanding of sports
  • Scripting (Python, Lua)
Perks:
  • Drinks supplied in studio
  • Professional development support

Job Details

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa.*

Big Ant Studios are looking for a highly talented and motivated Animator to play a key role in the studio.

Join us in making some of console and PC’s biggest sports titles from our centrally located Adelaide studio.

Your responsibilities:

  • Edit and clean motion capture body and face data using Motion Builder
  • Working with the in-house engine to achieve the best possible results
  • Working with other Senior Artists to ensure the highest quality output

We are looking for someone with:

  • Strong animation skills, especially with body mechanics
  • Strong technical skills in Motion Builder

Bonus points:

  • Understanding of and interest in sports.
  • Experience with scripting languages (Python, Lua)

You also need to be:

  • Flexible and open-minded.
  • Determined and self-motivated.
  • Prepared to rise to a challenge.
  • Always striving for quality.
  • Creative and innovative.
  • A Team player
  • Self-driven
  • Creative problem solver
  • A keen eye for detail and composition

The company:

Big Ant Studios is one of the oldest and largest game developers in Australia. Based in Southbank, Melbourne and another studio in the Adelaide CBD, we develop premium sports titles for multiple platforms.

Benefits:

Big Ant offers a central location, an experienced team and perks include drinks supplied in studio and professional development support.

At Big Ant we believe diverse perspectives and backgrounds are key to creating experiences everyone can enjoy. All applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin and will not be discriminated against on the basis of disability.

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa.*

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About The Company

Big Ant Studios is an Australian game development studio founded in 2001 by CEO Ross Symons, a software development pioneer with a professional history that stretches back to the 1970's when he first authored a number of internationally published books on programming and games for platforms including the TRS80 and Commodore PET/VIC20/64 series of personal computers.

Big Ant Studios, one of the largest game developers in Australia, develop premium character action and racing content for platforms that include the Sony PlayStation2, PlayStation3, Nintendo Wii,  Microsoft Xbox360, and PC.

Supported by such leading global publishers as THQ, Konami, and Sierra Entertainment, Big Ant Studios have achieved significant market success. Every console title developed by Big Ant Studios has gone on to sell multiple hundred thousand units.

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