Senior Creature Animator
Pixomondo
Job Summary
The Senior Creature Animator will create high-quality animations, bringing creatures to life according to project vision. This contract position, starting in January 2026, involves working with the Stuttgart team on a hybrid/remote basis. Responsibilities include collaborating with production staff, animating in various styles, performing Mocap cleanup and 3D rotomation, and utilizing animation software like Maya for VFX-intensive projects.
Must Have
- Create top-notch animations and bring creatures to life according to project vision.
- Work with Production Staff to provide animated sequences aligned with Client’s vision.
- Animate in various styles, specifically creatures.
- Perform Mocap cleanup.
- Execute 3D rotomation for FX.
- Proficiency with animation software (Maya) for visual effects-intensive projects.
- 5 years of professional experience in VFX and Animation for Films and TV creating live action, photo realistic creature animations.
- Expert knowledge of traditional animation principles for Creature and Character Animation.
- Strong knowledge of animation rigging/set-up and 3D character animation.
- Expert knowledge of Maya.
- Strong understanding of scene layout to match plates.
- Excellent artistic skill set with a full understanding of animation and a strong sense of composition.
- Knowledge of the software and hardware used in the post-production process.
- Demonstrate an understanding of the Visual Effects and associated pipelines.
- Excellent communication, interpersonal, and organizational skills.
- Proactive, with the ability to lead a creative vision.
- Demonstrate ability to define creature, create fluid motion, organic movement, and storytelling.
- Work efficiently to meet tight deadlines.
- Eligible to work in Germany/EUR.
Job Description
The Role:
The Senior Creature Animator will create top-notch animations and bring creatures to life according to the project vision outlined by the Lead and/or Supervisor. This is contract position starting in January 2026 and working with our Stuttgart team on a hybrid/remote basis
Requirements
- Working with the Production Staff to provide animated sequences that align with the Client’s vision and the project brief as outlined by the Supervisor.
- Ability to animate in various styles (creatures specifically) as required on assigned project
- Sufficient capability in Mocap cleanup and 3D rotomation for FX
- Proficiency with animation software (Maya) for visual effects-intensive projects
- Other miscellaneous duties as required from time to time by the Animation and CG Supervisor
Your Track Record:
- 5 years of professional experience in VFX and Animation for Films and TV creating live action, photo realistic creature animations
- Expert knowledge of traditional animation principles for Creature and Character Animation.
- Strong knowledge of animation rigging/set-up and 3D character animation
- Expert knowledge of Maya
- Strong understanding of scene layout to match plates
- Excellent artistic skill set with a full understanding of animation and a strong sense of composition
- Knowledge of the software and hardware used in the post-production process
- Demonstrate an understanding of the Visual Effects and associated pipelines
- Excellent communication, interpersonal, and organizational skills
- Proactive, with the ability to lead a creative vision
- Work should demonstrate the ability to define creature, create fluid motion, organic movement, and storytelling
- Work efficiently to meet tight deadlines
Additional Requirements:
Must be eligible to work in Germany/EUR