Senior Compositor

13 Minutes ago • 5 Years +
VFX

Job Description

As a Senior Compositor, you will develop 3D production setups, create photo-realistic and stylized 3D/2.5D environments, and handle modeling, texturing, shading, lighting, scattering, and basic animation for various scenes. You will collaborate with supervisors to find creative solutions, meet deadlines, and ensure high-quality deliverables. Expertise in procedural workflows using Houdini and Speedtree is essential.
Good To Have:
  • Experience with procedural city generation and scattering tools.
  • Experience with Solaris.
Must Have:
  • Develop 3D production setups and troubleshoot potential problems.
  • Create photo-realistic and stylized 3D and 2.5D environments.
  • Perform modeling, texturing, shading, lighting, scattering, and basic animation for objects, environments, or full scenes.
  • Work closely with CG and Environment Supervisors and Production to find creative and technical solutions and meet deadlines.
  • Be comfortable creating procedural workflows in Houdini and Speedtree.
  • Deliver work within established project targets and high-quality standards.
  • 5+ years of experience in a similar role.
  • Experience in modeling, texturing, layout, scattering, and lighting for high-end projects.
  • Thorough understanding of 3D and 2.5D VFX processes and production pipelines.
  • Experience working with shoot data including photographic and reference data, HDRIs, photogrammetry, and Lidar.
  • Proven experience developing photo-real environments.
  • Strong knowledge and understanding of the natural world (geology, geography, meteorology) and architecture (design and engineering).
  • Knowledge of Houdini and Maya.
  • Must live in Montreal and be eligible to work in Canada.
  • Fluency in English is required for production purposes.
Perks:
  • Pixomondo is an equal opportunity employer.
  • Benefits may vary by location due to regional regulations and company policies.

Add these skills to join the top 1% applicants for this job

real-time-vfx
game-texts
texturing
lighting-shading
houdini
maya

Duties and Responsibilities:

  • Develop setups for the different stages of production in 3D and solve potential problems
  • Create photo-realistic and stylized environments in 3D and 2.5D
  • Create modeling, textures, shading, lighting, scattering, animation(camera and basic mechanical) for objects, environments, or full scenes
  • Work closely with the CG and Environment Supervisors and Production to find creative and technical solutions and to meet deadlines
  • Be comfortable creating procedural workflows in Houdini and Speedtree
  • Be able to deliver work within established project targets and the high quality standards of the company

Qualifications:

  • 5+ years of experience working in a similar role
  • Experience modeling, texturing, layout, scattering and lighting for high-end projects
  • Thorough understanding of 3D and 2.5D VFX processes and production pipelines
  • Experience working with shoot data including photographic and reference data, HDRIs, photogrammetry, and Lidar
  • Proven experience developing photo-real environments
  • Strong knowledge and understanding of the natural world (geology, geography, and meteorology) and architecture (design and engineering)
  • Knowledge of Houdini
  • Knowledge of Maya
  • Experience with procedural city generation and scattering tools an advantage
  • Experience with Solaris and advantage

Additional Requirements:

  • Must live in Montreal and already be eligible to work in Canada. It is not possible to provide work visa or relocation assistance for this position.
  • Pixomondo is an international company established in 5 countries. For production purposes, fluency in English is required.

About Pixomondo:

PXO, a Sony Pictures Entertainment company, creates industry-leading Visualization, Virtual Production and Visual Effects for premium Film and Episodic content. Through its 23-year history, the Oscar, BAFTA & Emmy winning creative and technology company has been a trusted partner for storytellers and showrunners worldwide. The company has consistently created iconic works, from Martin Scorsese’s Academy Award winning Hugo and multiple seasons of HBO’s Emmy winning Game of Thrones to the recent House of the Dragon, Amazon’s The Boys, and Lionsgate’s John Wick: Chapter 4.

In Virtual Production, PXO collaborates with filmmakers from first drawing to final pixel. Using interactive technology and proprietary software and tools, PXO brings ideas to life by virtually immersing filmmakers in the worlds they imagine, throughout every stage of the creative process.

The company’s LED virtual production work includes House of the Dragon, Star Trek: Discovery, Star Trek: Strange New Worlds, Avatar: The Last Airbender, Reacher and Amazon’s critically acclaimed Cada Minuto Cuenta. PXO has seven creative studios and three LED volumes in the US, UK, Germany, Canada.

Benefits:

  • Pixomondo is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
  • Benefits may vary by location due to regional regulations and company policies.
  • PXO does not accept resumes from recruiters. Unsolicited resumes are accepted directly from candidates only. PXO will not pay any fees associated with unsolicited resumes.

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