AR/VR Software Engineer

2 Months ago • All levels • Software Development & Engineering • $135,400 PA - $204,000 PA

Job Summary

Job Description

As an AR/VR Software Engineer at Apple, you will prototype unique app and experience ideas on Apple’s spatial computing visionOS platform. You will influence product definition in new areas like Spatial Computing and Artificial Intelligence by collaborating with various teams. Key responsibilities include leading feature design discussions, solving spatial UI and UX problems, developing and polishing features, and collaborating with system software and QA teams. You will also develop and maintain engineering processes and cadence. This role involves working 40 hours per week.
Must have:
  • Prototype app and experience ideas on visionOS.
  • Influence product definition in Spatial Computing.
  • Lead feature design discussions with partners.
  • Solve unique spatial UI and UX problems.
  • Develop and polish flat screen and spatial UI/UX features.
  • Collaborate with system software teams.
  • Collaborate with QA teams to enforce quality.
Perks:
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Discounted products and free services
  • Reimbursement for educational expenses
  • Discretionary bonuses or commission payments
  • Relocation assistance

Job Details

APPLE INC has the following available in Seattle, Washington. Prototype unique app and experience ideas on Apple’s spatial computing visionOS platform. Apply design and product sense to influence product definition in the new categories of Spatial Computing, Artificial Intelligence, and Productivity. Lead feature design discussions with partners from multiple organizations at Apple (Human Interface, UI Framework, Operating System, etc.). Drive towards alignment on clear and coherent feature specifications. Apply advanced math skills to solve unique spatial UI and UX problems. Develop and polish flat screen and spatial UI and UX features to the standard of Apple products and the delight of Apple customers. Collaborate with lower-stack system software teams to implement system-level software solutions that can span and empower multiple user-facing apps and use cases. Collaborate with QA teams to benchmark and enforce quality in our software code submission. Develop, monitor, and maintain engineering processes and cadence across local and cross-functional partner teams. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 - $204,000/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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