Art Director

undefined ago • All levels • Art • $189,300 PA - $283,900 PA

Job Summary

Job Description

The Studio Art Director at Sony Bend Studio is responsible for inspiring, leading, and driving the artistic vision and art development process for their next title. This role involves setting and maintaining creative vision and visual quality across all departments. Key responsibilities include developing artistic goals, collaborating with leadership and teams, directing art asset creation, ensuring visual continuity in marketing, and presenting art direction effectively. The ideal candidate will have experience launching high-profile games and possess a strong portfolio, along with broad knowledge of art disciplines and leadership skills.
Must have:
  • Develop and maintain artistic goals and vision of the project.
  • Ensure art upholds game design integrity, tone, and artistic vision.
  • Work with Studio Leadership to identify and solve artistic needs and issues.
  • Lead the development of artistic vision and design with art discipline directors and teams.
  • Direct the creation of art bibles and style guides for various art elements.
  • Collaborate with department and discipline leads to support gameplay tone and narrative.
  • Work with Creative Leadership, marketing, and PR to ensure visual continuity.
  • Responsible for final art direction on all studio promotional and presentation materials.
  • Make effective and persuasive presentations on art direction topics.
  • Launched high-profile games as an art director.
  • Possess an exceptional portfolio demonstrating art direction accomplishments.
  • Ability to define artistic vision for mainstream titles.
  • Exceptional visual and technical understanding in rendering and asset creation for game development.
  • Broad knowledge of all art disciplines including concept, character, animation, environment, VFX, UI, lighting, shading, and rendering.
  • Effective leadership, communication, interpersonal, and organizational skills.
  • Passion for making and playing great games with deep industry knowledge.
  • Desire to innovate and go beyond expectations in visual and gameplay differentiators.
Perks:
  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Employee discounts for Sony products
  • Eligible for a bonus package

Job Details

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, Resistance: Retribution and the Syphon Filter series, is seeking outstanding talent to join our passionate and creative family in crafting our next title.

The Studio Art Director is responsible for inspiring, leading, and driving the artistic vision and art development process at Bend Studio. Equally vital to this role is the ability to set and maintain the creative vision and visual quality across all departments at the studio.

Responsibilities and Functions:

  • Develop and maintain the artistic goals and vision of the project through all phases of the game development cycle. Ensure the art in the game upholds the integrity of the game design along with the tone and artistic vision for the project.
  • Work with the Studio Leadership and other discipline directors and team leads to identify and solve all issues related to the artistic needs including stylistic choices and artistic goals that establish and maintain aesthetic standards, while influencing achievable technical goals to best support the project needs.
  • Lead the development of the artistic vision and design with the art discipline directors, leads and team (as well as other stakeholders, such as internal support groups and external vendors) via discussions, art specifications, reference material. Direct the creation of art bibles, and style guides for environments, characters, props, visual effects, lighting, and rendering as necessary.
  • Collaborate with the department and discipline leads to support and enhance the gameplay tone and narrative requirements of the game, offering art-driven solutions to design and narrative challenges when necessary.
  • Work with the Creative Leadership, marketing principals and PR to ensure visual continuity across all branding, marketing materials and social media assets.
  • Responsible for all final art direction on all studio promotional materials, presentation materials, logo design, art books, etc. Make effective and persuasive presentations on art direction topics to the studio, internal and external groups, and executive leadership.

Requirements:

  • Launched high-profile games as art director.
  • Exceptional portfolio that exhibits personal and project specific art direction accomplishments.
  • Ability to define artistic vision for mainstream titles, with exceptional visual and technical understanding in rendering and asset creation for game development. Must have an eye for graphical quality and knowledge of techniques to achieve visual targets from concept to in-game asset creation.
  • Broad knowledge of all art disciplines including concept, character, animation, environment, VFX, UI, lighting, shading, and rendering with the ability to unify those elements across a project.
  • Effective leadership, communication, interpersonal, and organizational skills.
  • Passion for making and playing great games. Deep knowledge of current titles, genres, and industry trends.
  • A desire to innovate and to go beyond expectations in the pursuit of visual and gameplay differentiators.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights._

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$189,300 - $283,900 USD

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