Art Lead - Driving Empire

12 Minutes ago • 1-3 Years
Art

Job Description

Voldex, a leading Roblox gaming company, is seeking an Art Lead for Driving Empire. This role involves contributing to 3D art asset creation, managing art team workloads, and ensuring timely delivery within technical budgets. The Art Lead will mentor a small team, define the game's art style, and supervise 2D, 3D, and render artists. Key responsibilities include developing art production pipelines and reviewing team work to maintain quality and artistic vision. Candidates need deep understanding of Roblox asset performance and high proficiency in Roblox Studio, with 1-3 years of professional or equivalent Roblox creator experience.
Good To Have:
  • Experience creating art assets under performance constraints
  • Experience collaborating with game designers and product teams
  • Proven ability to own a game’s art direction and mentor a team
  • Excellent leadership, communication, and interpersonal skills
  • Familiarity with project management tools such as Monday.com, Asana, JIRA
  • Familiar with or a fan of cars and car games
Must Have:
  • Contribute to building 3D art assets for the game
  • Address artistic challenges and manage art-team workloads
  • Ensure art assets are delivered on time and efficiently
  • Lead, manage, and mentor a small team of artists
  • Lead game’s style and art direction
  • Supervise 2D, 3D, and render artists
  • Develop and maintain art-production pipelines, processes, and documentation
  • Review and provide feedback on team’s work, ensuring quality standards
  • Deep understanding of asset performance metrics on Roblox platform
  • High proficiency in Roblox Studio and substantial experience on Roblox platform
Perks:
  • Competitive compensation (above-market salary + profit sharing + stock options)
  • Company contribution to your retirement plan (401k, RRSP, Pension)
  • Medical, dental, and vision benefits (with potential additional benefits)
  • Flexible PTO (vacations + Federal / Bank Holidays)
  • Remote First work environment
  • In-person get-togethers, virtual company-wide game events, Robux allowances
  • Professional Development (reimbursement for courses, materials)
  • Work with awesome people and impact millions of daily players

Add these skills to join the top 1% applicants for this job

communication
performance-analysis
budget-management
artistic-vision
talent-acquisition
game-texts
asana
gimp
substance-painter
monday
photoshop
jira
maya
blender

Responsibilities:

  • Contribute a consistent allocation of time to building out 3D art assets for the game
  • Address artistic challenges, manage art-team workloads, and ensure art assets are delivered on time, efficiently, and within the technical performance budget.
  • Lead, manage, and mentor a small team of artists, providing clear direction, constructive feedback, and fostering a positive, creative work environment.
  • Lead game’s style and art direction
  • Supervise both 2D, 3D, and render artists.
  • Develop and maintain art-production pipelines, processes, and documentation to ensure efficient asset creation and implementation.
  • Review and provide feedback on the team’s work, ensuring assets meet quality standards and align with the artistic vision and technical requirements of the project.

Requirements:

  • A deep understanding of asset performance metrics and methodologies on the Roblox platform.
  • High proficiency in Roblox Studio and substantial experience on the Roblox platform.
  • 1-3 years of experience working in a professional studio environment or a mixture of Roblox creator experience that demonstrates equivalent expertise and leadership.
  • Highly organized and process oriented, needs to be able to think in scale and systems to help level up the Art team.

Nice to Have:

  • Experience creating art assets under performance constraints while maintaining a clear, visually appealing style.
  • Experience collaborating with game designers and product teams to understand art request details and flag risks or needs for additional information.
  • Proven ability to own a game’s art direction and mentor a team of artists toward a consistent execution of that style or direction.
  • Excellent leadership, communication, and interpersonal skills, with the ability to manage and mentor a diverse team of artists.
  • Familiarity with project management tools such as Monday.com, Asana, JIRA, or similar applications.
  • Familiar with or a fan of cars and car games.

Tech Stack:

While experience with the following tech stack is NOT expected or necessary for candidates, please see below Voldex’s tech stack in case you are interested:

  • Roblox Studio
  • Photoshop/gimp/Substance Painter
  • Maya
  • Blender

Location:

  • Remote
  • Travel - 2 to 3x / year (onboarding, RDC + possible team meet-ups)
  • Time Zone - must be willing to work EST/PST hours
  • Ideal Hiring Regions: Canada, UK, LATAM

Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status

Permanent Voldex employees enjoy the following benefits:

💰 Competitive compensation - above-market salary + profit sharing + stock options

⛳️ Retirement benefits  - company contribution to your retirement plan (401k, RRSP, Pension), depending on country!

🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…)

🏖 Flexible PTO - vacations + Federal / Bank Holidays

🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere

🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more!

🎓Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth

🎉 Work with awesome people and impact millions of daily players

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