We are looking for an experienced Art Producer to join the mo.co team in Helsinki to help us deliver amazing cosmetic items for our players.
As an Art Producer, you’ll coordinate and manage our cosmetic production pipeline to ensure the timely delivery of world-class assets that fit our game’s bold, stylized visual identity. You’ll work closely with artists, designers, marketers and external partners to maintain quality, consistency, and efficiency across the art pipeline - helping the team bring our creative vision to life for millions of players around the world.
You’ll be joining a team that communicates openly, makes decisions together, and looks out for one another when things get busy. We don’t overcomplicate the process, and we don’t let egos get in the way. It’s a steady, supportive environment where everyone’s here to make the most incredible art and cosmetics for our players.
What You'll Be Doing
- Oversee and manage the entire cosmetic production pipeline beginning to end ensuring that all of the cosmetics are delivered in the game.
- Coordinate with internal teams (including art, design and marketing) as well as external partners to support creative needs and ensure timely, high-quality asset delivery.
- Review and provide feedback on assets to ensure alignment with the game’s visual style and technical requirements.
- Support visual consistency across all art assets, working in line with the established art direction.
- Maintain documentation, briefs, and production guides to streamline workflows and onboard new team members or partners efficiently.
- Continuously evaluate and improve the performance/scale of the cosmetic production pipeline.
- Experiment with new cosmetic ideas to expand the boundaries of what we deliver for our players.
- Search for new talent & partners who would be a great addition to the overall cosmetic production.
What You Have
- Proven experience managing art production in the games industry.
- Strong understanding of game art creation and related technical requirements.
- Excellent communication, organization, and coordination skills.
- Ability to assess and guide a wide range of art assets to meet quality and style standards.
- Comfortable collaborating with multidisciplinary teams and external vendors.
Would Be Nice if You Also Had
- Experience with other art disciplines like concepting, 3D modeling, texturing, VFX, animation etc.
- Familiarity with tools like Maya, Blender, or Photoshop.
- Understanding of mobile game art production pipelines.
- Experience managing and sourcing freelance artists or studios.
- Passion for games and an eye for stylized visuals.
Where You'll Be
This role is based in our Helsinki office. The mo.co team works primarily onsite, with flexibility for hybrid work.