Audio Designer

1 Month ago • All levels • Design

Job Summary

Job Description

Crater Studios is seeking a skilled Audio Designer to create immersive soundscapes and implement audio systems within Unreal Engine. This role involves bringing game worlds to life through sound effects, music, and voice integration. The ideal candidate will design, create, and integrate audio assets, collaborate with development teams, optimize audio performance, and troubleshoot issues to enhance the player experience with dynamic and responsive audio design.
Must have:
  • Proficiency in Unreal Engine 5 audio implementation
  • Experience with FMOD, Wwise, or similar middleware
  • Strong sound design principles knowledge
  • Ability to work iteratively and take feedback
  • Passion for gaming and immersive sound

Job Details

Audio Designer

Remote

Job Type

Full Time

Workspace

Remote / On-site

About Us

At Crater Studios, we are redefining the future of gaming by building a diverse portfolio of micro-AAA games that leverage shared technology, resources, and an interconnected player community. Unlike traditional mega AAA studios that rely on a single flagship IP, our vision is to create multiple, interconnected IPs that together form a cohesive and scalable gaming ecosystem. Each game's success amplifies the others, compounding growth and enhancing the player experience across our titles. Our ultimate goal is to become the premier destination for millions of players transitioning to more sophisticated gaming environments, delivering seamless cross-game features like shared quests, social interactions, and interoperable rewards.

About the Role

Crater Studios is looking for a skilled Audio Designer to craft immersive soundscapes and implement audio systems in Unreal Engine. Your work will bring our worlds to life through sound effects, music, and voice integration.

Responsibilities

Design, create, and implement sound effects, ambient audio, and music.
Integrate audio assets into Unreal Engine 5 using native tools and middleware like FMOD.
Collaborate with designers and developers to align audio with gameplay mechanics.
Optimize audio performance across platforms.
Troubleshoot and resolve audio-related issues in the game engine.
Enhance the player experience through dynamic and responsive audio design.

Requirements

  • Proficiency in creating and implementing audio in Unreal Engine 5.

  • Experience with FMOD, Wwise, or similar audio middleware.

  • Strong understanding of sound design principles and audio production tools.

  • Ability to work iteratively and respond to feedback.

  • Passion for gaming and creating immersive sound experiences.

About Us

At Crater Studios, we are redefining the future of gaming by building a diverse portfolio of micro-AAA games that leverage shared technology, resources, and an interconnected player community. Unlike traditional mega AAA studios that rely on a single flagship IP, our vision is to create multiple, interconnected IPs that together form a cohesive and scalable gaming ecosystem. Each game's success amplifies the others, compounding growth and enhancing the player experience across our titles. Our ultimate goal is to become the premier destination for millions of players transitioning to more sophisticated gaming environments, delivering seamless cross-game features like shared quests, social interactions, and interoperable rewards.

About the Role

Crater Studios is looking for a skilled Audio Designer to craft immersive soundscapes and implement audio systems in Unreal Engine. Your work will bring our worlds to life through sound effects, music, and voice integration.

Responsibilities

Design, create, and implement sound effects, ambient audio, and music.
Integrate audio assets into Unreal Engine 5 using native tools and middleware like FMOD.
Collaborate with designers and developers to align audio with gameplay mechanics.
Optimize audio performance across platforms.
Troubleshoot and resolve audio-related issues in the game engine.
Enhance the player experience through dynamic and responsive audio design.

Requirements

  • Proficiency in creating and implementing audio in Unreal Engine 5.

  • Experience with FMOD, Wwise, or similar audio middleware.

  • Strong understanding of sound design principles and audio production tools.

  • Ability to work iteratively and respond to feedback.

  • Passion for gaming and creating immersive sound experiences.

To thrive at Crater Studios, you should:
Be a self-starter who excels in dynamic, fast-paced environments.
Feel comfortable navigating chaos and tackling ambiguous challenges.
Be a jack of all trades, always finding creative solutions to overcome obstacles.
Operate effectively under tight deadlines without sacrificing quality.
Have an unwavering passion for video games—dreaming about them, playing them, and building them.
Share our vision of creating innovative gaming experiences that define the next generation of interactive entertainment.
We are looking for individuals who embody resilience, creativity, and an insatiable drive to make their mark on the gaming industry. If you’re ready to shape the future of gaming with us, we’d love to hear from you.

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