Technical Artist

1 Month ago • All levels • Technical Art

Job Summary

Job Description

Crater Studios is seeking a talented Technical Artist to implement cutting-edge graphical and functional elements in Unreal Engine 5. You will bridge the gap between art and technology, bringing creative ideas to life from conception to execution. Responsibilities include designing and implementing visual effects using Unreal Engine's Niagara system, creating and integrating animations, collaborating with design and engineering teams, optimizing assets for performance, and prototyping new ideas. The role requires problem-solving skills to implement graphical and gameplay elements, and a passion for pushing the boundaries of game visuals. Experience with C++ or Python programming is a strong plus. The ideal candidate is a self-starter, comfortable with ambiguity, and possesses a passion for video games.
Must have:
  • Proficiency in Unreal Engine 5 (Blueprints, Niagara)
  • Strong understanding of VFX, animations, shaders, materials
  • Problem-solving skills for graphical elements
  • Passion for gaming visuals
Good to have:
  • Programming experience (C++ or Python)

Job Details

Technical Artist

About Us

At Crater Studios, we are redefining the future of gaming by building a diverse portfolio of micro-AAA games that leverage shared technology, resources, and an interconnected player community. Unlike traditional mega AAA studios that rely on a single flagship IP, our vision is to create multiple, interconnected IPs that together form a cohesive and scalable gaming ecosystem. Each game's success amplifies the others, compounding growth and enhancing the player experience across our titles. Our ultimate goal is to become the premier destination for millions of players transitioning to more sophisticated gaming environments, delivering seamless cross-game features like shared quests, social interactions, and interoperable rewards.

About the Role

Crater Studios is seeking a talented Technical Artist who is passionate about implementing cutting-edge graphical and functional elements in Unreal Engine 5. You'll be the bridge between art and tech, bringing creative ideas to life end-to-end, from conception to execution. A big plus if you're adept at coding and scripting.

Responsibilities

Design and implement stunning visual effects using Unreal Engine's Niagara system.
Create animations and integrate them seamlessly into the game pipeline.
Work closely with the design and engineering teams to implement graphical and functional features.
Optimize assets for performance while maintaining visual fidelity.
Prototype and implement new ideas, combining art, VFX, and technical tools.
Contribute to solving complex technical challenges in rendering, shaders, and effects.

Requirements

  • Proficiency in Unreal Engine 5, including Blueprints and Niagara.

  • Strong understanding of VFX, animations, shaders, and materials.

  • Problem-solving skills to implement graphical and gameplay elements.

  • Programming experience (C++ or Python) is a strong plus.

  • Passion for gaming and pushing the boundaries of game visuals.

To thrive at Crater Studios, you should:
Be a self-starter who excels in dynamic, fast-paced environments.
Feel comfortable navigating chaos and tackling ambiguous challenges.
Be a jack of all trades, always finding creative solutions to overcome obstacles.
Operate effectively under tight deadlines without sacrificing quality.
Have an unwavering passion for video games—dreaming about them, playing them, and building them.
Share our vision of creating innovative gaming experiences that define the next generation of interactive entertainment.
We are looking for individuals who embody resilience, creativity, and an insatiable drive to make their mark on the gaming industry. If you’re ready to shape the future of gaming with us, we’d love to hear from you.

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