Biome Artist

10 Months ago • All levels

Job Description

The Biome Artist at Gearbox Entertainment is responsible for creating high-quality assets for outdoor environments in AAA open-world games. This includes modeling and texturing trees, plants, rocks, terrain, and other elements to build visually stunning and performant biomes. The role involves collaboration with other artists, overseeing external teams, ensuring asset quality and performance, and troubleshooting technical issues. Experience with organic modeling, foliage creation using tools like SpeedTree, and Unreal Engine 4 (or Unity) is essential.
Good To Have:
  • Houdini experience
  • Stylized art creation experience
Must Have:
  • Shipped title experience as biome artist
  • Solid organic modeling and material creation
  • Solid foliage creation and optimization
  • Unreal Engine 4 or Unity experience
  • Strong artistic eye for biome composition

Add these skills to join the top 1% applicants for this job

problem-solving
concept-art
unreal
unity
data-structures
lighting-shading
material-creation
composition
houdini
css

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.

A Biome Artist is responsible for the creation of assets including trees, plants, foliage, rocks, terrain textures and other assets involved with creating beautiful, consistent and harmonious exterior scenes. Responsibilities: Collaborate with concept art, level art and tech art to create assets needed to make amazing looking and performant outdoor environments. Create rocks, trees, plants, foliage, terrain textures and stamps, plus any other model, texture or asset that is required to build incredible biomes. Create landscape materials, foliage assets, and other related resources, materials or assets that enrich the character of biomes. Over see and coach both internal and external artists on the creation of foliage and other biome assets. Assure quality, performance of biome art and assist in the troubleshooting and fixing of bugs. Qualifications: Shipped title experience as biome artist or similar title on open world AAA games. Solid organic modeling and material creation for terrain and rocks. Solid foliage creation and optimization with speed tree, LOD and impostor setup. Houdini experience is a plus. Stylized art creation experience is a plus. Unreal engine 4 experience preferred, but Unity experience is also acceptable. Skills: Strong artistic eye for biome composition including lighting/shading, materials. Familiar with biome generation tools and rulesets to help shape natural feeling landscapes. Excels at node-based art creation in unreal and substance designer. Can improvise based on high level concepts and information to deliver high quality art. Able to self-manage and use time effectively. Able to balance factors required for the creation complex environments. Effective communicator that can interface with leads and adjacent art departments. Takes direction and feedback well, collaborates effectively and can focus on project goals. Strives for quality, pushes for awesomeness, but knows how to compromise and balance art creation factors.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

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