Senior Technical Artist

2 Months ago • All levels • Technical Art

Job Summary

Job Description

The Senior Technical Artist will be responsible for managing complex art systems, effects, and shaders. This role bridges the gap between art and programming, ensuring that art content and features are integrated while adhering to artistic vision and technical constraints. Responsibilities include creating best practices, collaborating with programmers, analyzing memory/performance, creating efficient materials, authoring scripts and assets, streamlining workflows, and developing prototypes. The role requires strong problem-solving skills and the ability to work autonomously. The candidate should possess expertise in 3D modeling, the Substance Suite, Photoshop and Unreal Engine.
Must have:
  • Expert knowledge of 3D modeling applications, Substance Suite, and Photoshop.
  • Working knowledge of Houdini and creating Houdini Digital Assets.
  • Working knowledge of Python and other scripting languages.
  • Ability to collaborate and work well with teams.
  • Ability to create shippable quality, memory-efficient content and systems.
Good to have:
  • 6+ Years of industry experience.
  • Expert knowledge of the Unreal Engine, including Blue Prints and the Material Editor.
  • Expert knowledge of 3Ds Max.
  • Experience with current generation platforms (Xbox One, PlayStation 4).
  • Experience with other popular or proprietary engines (Unity, etc).

Job Details

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.

Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior Technical Artist role is meant to bridge the gap between art and programming, integrating art content and features while honoring the artistic vision and technical constraints. Responsibilities: Work with artists to create best practices and optimal workflows. Communicate and work closely with programmers to develop new engine features. Analyze memory/performance concerns throughout a project's development Create efficient and user friendly Master Materials and Material Functions for use in game. Author and maintain Scripts, Blueprints , and Houdini Digital Assets to be used by artists in our content creation applications. Streamline Workflow by proactively finding solutions and by working with production. Research and Develop prototypes for art pipelines and help bring your coworkers’ ideas to life. Qualifications: Expert knowledge of a 3D modeling application, the Substance Suite, and Photoshop. Working knowledge of Houdini and the creation of Houdini Digital Assets. Working knowledge of Python and the ability to quickly learn similar scripting languages, if required. Able to collaborate and work well with teams from various disciplines. Take ownership of shippable quality content/systems that are memory efficient and performant. Problem-Solve and provide a clear solution to complicated issues. Ability to think out-of-the-box to overcome technical challenges. Ability to self-direct, and be autonomous when it is required. Knowledge and experience in one or more of the following artistic disciplines: Environment/Level Art, Visual Effects, Surface Art, Lighting Bonus Points For: 6+ Years of industry experience. Expert knowledge of the Unreal Engine, including Blue Prints and the Material Editor. Expert knowledge of 3Ds Max. Experience with current generation platforms (Xbox One, PlayStation 4). Experience with other popular or proprietary engines (Unity, etc). Strong balance of creative/visual aesthetics and technical skills.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

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About The Company

We are an award-winning, creator and distributor of transmedia entertainment. Gearbox Entertainment has become widely known for successful game franchises, as well as acquired properties Duke Nukem and Homeworld, which it distributes across the world.

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