Character Outsourcing Artist

9 Minutes ago • 1 Years + • $120,000 PA - $140,000 PA
Character Art

Job Description

We are seeking a Character Outsourcing Artist to join our team and help bring compelling characters to life in our game world. This role will serve as a bridge between internal development and external vendors, ensuring that outsourced character assets meet our quality standards, artistic vision, and technical requirements. The ideal candidate will be both a strong Character Artist and an effective collaborator - comfortable reviewing, integrating, and refining outsourced content while also creating high-quality hand-made Character Art when needed, that does not depend on scans.
Good To Have:
  • Strong drawing and painting skills.
  • Experience working directly with outsourcing teams on character pipelines.
  • Skilled in Marvelous and Hair/Fur Xgen workflows.
  • Knowledge of rigging, skinning, or animation support for characters.
  • Has some fun ideas.
Must Have:
  • Review, provide feedback, and integrate character assets from external outsourcing partners to ensure alignment with the project’s artistic and technical standards.
  • Create high-quality character models, textures, and materials that meet the project’s style and fidelity goals.
  • Maintain consistency across outsourced assets by ensuring adherence to visual benchmarks, technical specifications, and naming conventions.
  • Collaborate with Art Director, Lead Character Artist, and the Technical Animators to ensure character assets are visually striking and function properly in-engine.
  • Provide clear and actionable feedback, documentation, and reference materials to outsourcing teams to improve efficiency and quality.
  • Troubleshoot and resolve Art related technical issues related to asset integration.
  • Proven experience as a Character Artist in the video game industry, with at least one shipped AAA or equivalent title.
  • Strong portfolio showcasing character modeling, texturing, technical ability, and material creation skills.
  • Excellent communication skills and the ability to provide clear feedback to external vendors.
  • Strong organizational skills with attention to detail and ability to manage multiple assets and tasks simultaneously.
Perks:
  • Full time job with benefits
  • Vacation time
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) matching

Add these skills to join the top 1% applicants for this job

communication
rigging
artistic-vision
unreal
game-texts
texturing
material-creation
substance-painter
perforce
photoshop
zbrush
maya

Summary

We are seeking a Character Outsourcing Artist to join our team and help bring compelling characters to life in our game world. This role will serve as a bridge between internal development and external vendors, ensuring that outsourced character assets meet our quality standards, artistic vision, and technical requirements. The ideal candidate will be both a strong Character Artist and an effective collaborator - comfortable reviewing, integrating, and refining outsourced content while also creating high-quality hand-made Character Art when needed, that does not depend on scans.

Core Responsibilities

  • Review, provide feedback, and integrate character assets from external outsourcing partners to ensure alignment with the project’s artistic and technical standards.
  • Create high-quality character models, textures, and materials that meet the project’s style and fidelity goals.
  • Maintain consistency across outsourced assets by ensuring adherence to visual benchmarks, technical specifications, and naming conventions.
  • Collaborate with Art Director, Lead Character Artist, and the Technical Animators to ensure character assets are visually striking and function properly in-engine.
  • Provide clear and actionable feedback, documentation, and reference materials to outsourcing teams to improve efficiency and quality.
  • Troubleshoot and resolve Art related technical issues related to asset integration.

Core Qualifications

  • Proven experience as a Character Artist in the video game industry, with at least one shipped AAA or equivalent title.
  • Strong portfolio showcasing character modeling, texturing, technical ability, and material creation skills.
  • Proficiency in software: Maya, ZBrush, Perforce, Substance Painter, Marvelous Designer, and Photoshop.
  • Familiarity with Unreal game engine and understanding of asset implementation.
  • Excellent communication skills and the ability to provide clear feedback to external vendors.
  • Strong organizational skills with attention to detail and ability to manage multiple assets and tasks simultaneously.

Plus If...

  • Strong drawing and painting skills.
  • Experience working directly with outsourcing teams on character pipelines.
  • Skilled in Marvelous and Hair/Fur Xgen workflows.
  • Knowledge of rigging, skinning, or animation support for characters.
  • Has some fun ideas.

Description

  • Full time job with benefits
  • Role is on-site
  • Office is located near downtown Santa Monica – near metro and freeways.

The base pay range for this position is $120,000 to $140,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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