Senior Character Artist
gs studio
Job Summary
G-Space Studio is seeking a talented 3D Character Artist to create realistic and detailed game characters. Since 2011, G-Space Studio has developed various games and applications for clients globally, specializing in PC, Console, AR/VR, and mobile games. The role involves sculpting high-poly characters, creating optimized low-poly models, texturing, and integrating them into Unreal Engine, contributing to a wide array of high-quality products.
Must Have
- Strong knowledge of realistic human anatomy
- Proficiency in Zbrush, Maya, Substance, Photoshop
- Experience with Unreal Engine, Maya XGen
- At least 2 years of experience as a 3D character artist
- A strong portfolio showcasing your work
- Work with 2D concepts to create 3D models
- Sculpt high poly realistic characters, equipment, and creatures using ZBrush and Marvelous Designer
- Create low poly models with appropriate mesh density
- Optimize topology for efficient rendering and animation
- Pack UVs with customization features in mind
- Bake clean mesh maps and apply detailed texturing
- Integrate low poly models into Unreal Engine
Good to Have
- Experience creating modular characters and equipment
- Ability to create high-quality morph targets and edit them
- Experience in transitioning/wrapping pre-made topology
Perks & Benefits
- Remote work from any location globally
- Flexible hours
- 8-hour workday tailored to personal routine
- Salary based on experience with regular reviews
- Paid sick leave
- Vacations
- Holidays
- Work in a transparent, friendly team with no micromanagement
- Creativity is valued, and ideas will be implemented
Job Description
Senior Character Artist
Full-time
Remote
We are looking for a talented 3D Character Artist to bring our game characters to life with stunning realism and detail.
About us:
Since its inception in 2011, G-Space Studio has been dedicated to crafting a wide array of games and applications collaborating with clients from Europe, Canada, and the USA. The journey began with a humble team of indie Flash game developers, which has since grown into a seasoned collective of game development veterans. With a deep passion for gaming and extensive knowledge of the field, G-Space Studio specializes in creating a variety of high-quality products. This includes engaging PC and Console games, immersive AR/VR experiences, and captivating mobile games.
Requirements:
- Strong knowledge of realistic human anatomy.
- Proficiency in modeling and texturing software packages (Zbrush, Maya, Substance, Photoshop).
- Experience with Unreal Engine, Maya XGen.
- At least 2 years of experience as a 3D character artist.
- A strong portfolio showcasing your work.
Responsibilities:
- Work with 2D concepts to create 3D models.
- Sculpt high poly realistic characters, equipment, and creatures with a high level of detail using ZBrush and Marvelous Designer.
- Create low poly models with appropriate mesh density, considering mesh deformation during the animation.
- Optimize topology for efficient rendering and animation.
- Pack UVs with customization features in mind.
- Bake clean mesh maps and apply detailed texturing.
- Integrate low poly models into Unreal Engine.
Nice to Have:
- Experience creating modular characters and equipment, and adapting modules for different characters.
- Ability to create high-quality morph targets and edit them.
- Experience in transitioning/wrapping pre-made topology.
Working conditions:
- Remote work from any location globally, with flexible hours.
- 8-hour workday tailored to your personal routine.
- Salary based on experience, with regular reviews to stay competitive.
- Benefits include paid sick leave, vacations, and holidays.
- Work in a transparent, friendly team with no micromanagement.
- Your creativity is valued, and your ideas will be implemented in our collaborative environment.
Join Us