Senior Character Artist

gs studio

Job Summary

G-Space Studio is seeking a talented 3D Character Artist to create realistic and detailed game characters. Since 2011, G-Space Studio has developed various games and applications for clients globally, specializing in PC, Console, AR/VR, and mobile games. The role involves sculpting high-poly characters, creating optimized low-poly models, texturing, and integrating them into Unreal Engine, contributing to a wide array of high-quality products.

Must Have

  • Strong knowledge of realistic human anatomy
  • Proficiency in Zbrush, Maya, Substance, Photoshop
  • Experience with Unreal Engine, Maya XGen
  • At least 2 years of experience as a 3D character artist
  • A strong portfolio showcasing your work
  • Work with 2D concepts to create 3D models
  • Sculpt high poly realistic characters, equipment, and creatures using ZBrush and Marvelous Designer
  • Create low poly models with appropriate mesh density
  • Optimize topology for efficient rendering and animation
  • Pack UVs with customization features in mind
  • Bake clean mesh maps and apply detailed texturing
  • Integrate low poly models into Unreal Engine

Good to Have

  • Experience creating modular characters and equipment
  • Ability to create high-quality morph targets and edit them
  • Experience in transitioning/wrapping pre-made topology

Perks & Benefits

  • Remote work from any location globally
  • Flexible hours
  • 8-hour workday tailored to personal routine
  • Salary based on experience with regular reviews
  • Paid sick leave
  • Vacations
  • Holidays
  • Work in a transparent, friendly team with no micromanagement
  • Creativity is valued, and ideas will be implemented

Job Description

Senior Character Artist

Full-time

Remote

We are looking for a talented 3D Character Artist to bring our game characters to life with stunning realism and detail.

About us:

Since its inception in 2011, G-Space Studio has been dedicated to crafting a wide array of games and applications collaborating with clients from Europe, Canada, and the USA. The journey began with a humble team of indie Flash game developers, which has since grown into a seasoned collective of game development veterans. With a deep passion for gaming and extensive knowledge of the field, G-Space Studio specializes in creating a variety of high-quality products. This includes engaging PC and Console games, immersive AR/VR experiences, and captivating mobile games.

Requirements:

  • Strong knowledge of realistic human anatomy.
  • Proficiency in modeling and texturing software packages (Zbrush, Maya, Substance, Photoshop).
  • Experience with Unreal Engine, Maya XGen.
  • At least 2 years of experience as a 3D character artist.
  • A strong portfolio showcasing your work.

Responsibilities:

  • Work with 2D concepts to create 3D models.
  • Sculpt high poly realistic characters, equipment, and creatures with a high level of detail using ZBrush and Marvelous Designer.
  • Create low poly models with appropriate mesh density, considering mesh deformation during the animation.
  • Optimize topology for efficient rendering and animation.
  • Pack UVs with customization features in mind.
  • Bake clean mesh maps and apply detailed texturing.
  • Integrate low poly models into Unreal Engine.

Nice to Have:

  • Experience creating modular characters and equipment, and adapting modules for different characters.
  • Ability to create high-quality morph targets and edit them.
  • Experience in transitioning/wrapping pre-made topology.

Working conditions:

  • Remote work from any location globally, with flexible hours.
  • 8-hour workday tailored to your personal routine.
  • Salary based on experience, with regular reviews to stay competitive.
  • Benefits include paid sick leave, vacations, and holidays.
  • Work in a transparent, friendly team with no micromanagement.
  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.

Join Us

9 Skills Required For This Role

Rendering Anatomy 3d Modeling Unreal Game Texts Texturing Photoshop Zbrush Maya

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