Storytelling through bold, visually striking cinematics is what drives you. You craft emotional, memorable sequences that elevate game narratives, and thrive at the intersection of creative direction, storytelling, and cinematic execution.
If you see yourself in this description, this might just be your next great role!
We are unconventional creators of action games for PC and consoles - extremely fun to work with and definitely not for the faint-hearted. For over a decade, we pioneered the local game dev scene, driven by the ambition to become the regional game dev leader.
On that quest, we pave our way with exciting games developed in Unreal Engine. Scars Above, our latest title, is a challenging and immersive 3rd-person Sci-Fi shooter set in a mysterious alien world to explore. We are also developing two new, unannounced games based on famous and beloved IPs, which franchises' fans will eagerly anticipate! While we can't reveal too much, we promise these titles will push the boundaries of regional game development and generate some serious hype.
We are looking for someone like you to join us in our offices in Belgrade, Novi Sad, and Sarajevo, or remotely. If everything written above ticks all your boxes so far, read on! We might be a match made in heaven!
What will you be doing as a Mad Head?
As our Cinematic Director, you will be responsible for the creative vision and execution of all cinematic work in the game. Working closely with Game Directors and the Narrative team, you will ensure a cohesive and immersive storytelling experience through all stages of cinematic production. Your responsibilities will include:
Defining and upholding the creative vision behind all in-game cinematics.
Collaborating closely with Game Directors and the Narrative pillar to plan and execute the performance shoot, as well as all post-shoot processes.
Overseeing the full cinematic pipeline, from performance capture through animation, editing, lighting, and final integration.
Taking a hands-on role in the Unreal Engine Sequencer and editing cinematic sequences using placeholder audio in tools like Premiere (or similar) during early stages.
Ensuring the storytelling intent is preserved through script breakdown, scene structure, and shot composition.
Giving precise and insightful feedback on character animation based on a solid understanding of animation principles.
Being actively involved in the lighting process within UE, working with the team to ensure cinematic sequences meet visual and emotional expectations.
What do we expect from our ideal candidate?
Proven experience in a Cinematic Director role, either in games or through work on short films.
Strong grasp of visual storytelling and cinematography, demonstrated through previous work.
Deep understanding of story structure, editing, and script interpretation.
Solid experience with animation pipelines and Unreal Engine workflows.
Proficiency in working within the Unreal Engine Sequencer, as well as offline editing tools (e.g., Premiere) using placeholder audio.
Experience in preparing for and conducting motion capture shoots.
Working knowledge of character animation and lighting, with an ability to provide hands-on support or actionable feedback to the team.
In return, here is what we can give*:
The base game:
For your health and stamina bars:
Leveling up your XP:
Back story and environment:
On-site based benefits and perks:
*Benefits may vary depending on location and contract type. Do not hesitate to ask us about more details on our benefits offer.
Help us get to know you! Send us not only your CV, but also your portfolio where we can see your work. Best way is to send it in PDF doc attachment.
Apply by pressing the button below.