Cinematic Director

1 Month ago • All levels • Videography

Job Summary

Job Description

The Cinematic Director will be responsible for the creative vision and execution of all cinematic work in the game. This involves collaborating closely with Game Directors and the Narrative team to ensure a cohesive and immersive storytelling experience through all stages of cinematic production. Key responsibilities include defining and upholding the creative vision, planning and executing performance shoots and post-shoot processes, overseeing the full cinematic pipeline (performance capture, animation, editing, lighting, integration), and actively participating in Unreal Engine Sequencer, editing, and lighting processes. The role requires a strong understanding of visual storytelling, cinematography, story structure, editing, script interpretation, animation pipelines, and Unreal Engine workflows.
Must have:
  • Proven experience in Cinematic Director role or short films
  • Strong visual storytelling and cinematography
  • Deep understanding of story structure, editing, script interpretation
  • Solid experience with animation pipelines and Unreal Engine workflows
  • Proficiency in Unreal Engine Sequencer and offline editing tools
  • Experience with motion capture shoots
  • Working knowledge of character animation and lighting
Perks:
  • Competitive industry standard salary
  • Hybrid work mode options
  • Referral program
  • Flexible working hours
  • 25 days of vacation
  • Company-wide annual leave in January
  • Short-term sick leaves
  • Additional remote days
  • Additional days for significant life events
  • 4-hour workdays for returning mothers
  • Ongoing education and training
  • Work with top talents
  • Upbeat workplace
  • Team from 16+ countries
  • Work with developers from Saber Interactive
  • Premium private medical insurance
  • Awesome team-building events
  • Community events involvement
  • Fitness support
  • Coffee, fruits, snacks in the office
  • Merch and gifts

Job Details

Storytelling through bold, visually striking cinematics is what drives you. You craft emotional, memorable sequences that elevate game narratives, and thrive at the intersection of creative direction, storytelling, and cinematic execution.

If you see yourself in this description, this might just be your next great role! 

We are unconventional creators of action games for PC and consoles - extremely fun to work with and definitely not for the faint-hearted. For over a decade, we pioneered the local game dev scene, driven by the ambition to become the regional game dev leader.

On that quest, we pave our way with exciting games developed in Unreal Engine. Scars Above, our latest title, is a challenging and immersive 3rd-person Sci-Fi shooter set in a mysterious alien world to explore. We are also developing two new, unannounced games based on famous and beloved IPs, which franchises' fans will eagerly anticipate! While we can't reveal too much, we promise these titles will push the boundaries of regional game development and generate some serious hype.

We are looking for someone like you to join us in our offices in Belgrade, Novi Sad, and Sarajevo, or remotely. If everything written above ticks all your boxes so far, read on! We might be a match made in heaven!


What will you be doing as a Mad Head?

As our Cinematic Director, you will be responsible for the creative vision and execution of all cinematic work in the game. Working closely with Game Directors and the Narrative team, you will ensure a cohesive and immersive storytelling experience through all stages of cinematic production. Your responsibilities will include:

  • Defining and upholding the creative vision behind all in-game cinematics.

  • Collaborating closely with Game Directors and the Narrative pillar to plan and execute the performance shoot, as well as all post-shoot processes.

  • Overseeing the full cinematic pipeline, from performance capture through animation, editing, lighting, and final integration.

  • Taking a hands-on role in the Unreal Engine Sequencer and editing cinematic sequences using placeholder audio in tools like Premiere (or similar) during early stages.

  • Ensuring the storytelling intent is preserved through script breakdown, scene structure, and shot composition.

  • Giving precise and insightful feedback on character animation based on a solid understanding of animation principles.

  • Being actively involved in the lighting process within UE, working with the team to ensure cinematic sequences meet visual and emotional expectations.

  • Preparing and executing motion capture shoots with a high level of involvement and direction.

 

What do we expect from our ideal candidate?

  • Proven experience in a Cinematic Director role, either in games or through work on short films.

  • Strong grasp of visual storytelling and cinematography, demonstrated through previous work.

  • Deep understanding of story structure, editing, and script interpretation.

  • Solid experience with animation pipelines and Unreal Engine workflows.

  • Proficiency in working within the Unreal Engine Sequencer, as well as offline editing tools (e.g., Premiere) using placeholder audio.

  • Experience in preparing for and conducting motion capture shoots.

  • Working knowledge of character animation and lighting, with an ability to provide hands-on support or actionable feedback to the team.


In return, here is what we can give*:

The base game:

  • Competitive industry standard salary, because we all know that it matters
  • We prefer to work in a hybrid mode, but we also offer options for regular office-goers and remote work
  • Referral program - we want to support team strengthening and hire quality people you want to work with

For your health and stamina bars: 

  • Flexible working hours: sleep in or start early - we trust you with your time
  • More time to rest: 25 days of vacation, plus: company-wide annual leave in January, short-term sick leaves, additional remote days, additional days for significant life events like childbirths, wedding leaves, and bereavement
  • A month of 4-hour workdays for all Mad Heads returning from maternity leave for a gentle return to the workflow

Leveling up your XP: 

  • Ongoing education and training: self-improvement is a priority, so conferences, classes, workshops, and courses (external and internal) are all a part of the package
  • Work with top talents, senior professionals and teams from your field of work

Back story and environment: 

  • An extremely upbeat workplace like you have never seen before 
  • Join a team working from 3 offices - and over 16+ countries around the world
  • Working shoulder to shoulder with Space Marine, Warhammer and WWZ developers from Saber Interactive (our mother company)

On-site based benefits and perks:

  • Premium private medical insurance
  • Awesome team-building events and personalized team-bonding events tailored to your preferences
  • Community events: we are heavily involved in developing startup, tech, and gaming ecosystems - and will include you in it
  • Fitness support - allowances for gym/pool/sport activities
  • Coffee, fruits, snacks in the office
  • Merch and gifs


*Benefits may vary depending on location and contract type. Do not hesitate to ask us about more details on our benefits offer.

Help us get to know you! Send us not only your CV, but also your portfolio where we can see your work. Best way is to send it in PDF doc attachment.

Apply by pressing the button below. 


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