Dialogue Designer - Sledgehammer Games

Demonware

Job Summary

Sledgehammer Games, a leading video game developer known for the Call of Duty franchise, is seeking a Dialogue Designer for its Toronto studio. This role involves creating a fresh AAA aural experience for their next project, focusing on dialogue editing, processing, and implementation using proprietary tools. The designer will collaborate with Dialogue and Narrative Teams to ensure high-quality dialogue delivery and apply studio best practices. The position requires experience in game audio development and knowledge of game dialogue systems.

Must Have

  • Edit, design and process dialogue assets for all aspects of our game.
  • Collaborate with the Dialogue and Narrative Teams.
  • Interactive and linear dialogue design.
  • Dialogue asset implementation using proprietary tools.
  • Apply studio and departmental standard methodologies of dialogue workflows and systems.
  • Demonstrated knowledge of various aspects of game dialogue.
  • Some knowledge of both linear and interactive dialogue systems.
  • Minimum three years of experience in game audio development.
  • Shipped one major title.
  • Understanding of PS5, XBOX Series X, and PC audio functionality, capabilities, and limitations.
  • Experience with at least one major digital audio workstation.
  • Experience with middleware programs such as Wwise and Fmod.
  • Excellent interpersonal communication skills.
  • Exceptional organization skills.

Good to Have

  • FPS/Multi-player experience.
  • Audio scripting experience.
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar.

Perks & Benefits

  • Flexible working support
  • Competitive base pay
  • Incentive compensation
  • Benefits
  • Opportunity to work on iconic brands in gaming
  • Dynamic and collaborative environment

Job Description

Description

Requisition ID:

R026413

Job Description:

Your Platform

A leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

This role will be studio based with flexible working support.

The studio is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games_ on your favorite social media platform.

Your Mission

The studio is looking for a Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.

  • Edit, design and process dialogue assets for all aspects of our game.
  • Collaborate with the Dialogue and Narrative Teams, ensuring excellent inter-departmental communication and alignment of goals.
  • Interactive and linear dialogue design.
  • Dialogue asset implementation using proprietary tools.
  • Apply studio and departmental standard methodologies of dialogue workflows and systems.
  • Inspire teamwork and collaboration inside and outside the Audio Dept.

Player Profile

  • Demonstrated knowledge of various aspects of game dialogue.
  • Some knowledge of both linear and interactive dialogue systems.
  • Minimum three years of experience in game audio development.
  • Shipped one major title.
  • Understanding of PS5, XBOX Series X, and PC audio functionality, capabilities, and limitations.
  • Experience with at least one major digital audio workstations.
  • Experience with middleware programs such as Wwise and Fmod.
  • Excellent interpersonal communication skills.
  • Exceptional organization skills.
  • College degree preferred.
  • Individual contributor with at least 5+ years experience or combination with College degree.

Bonus XP

  • FPS/Multi-player experience a plus.
  • Audio scripting experience.
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

The standard base pay range for this role is $102,000–$135,000 CAD. This represents the expected annualized base salary for new hires in this position and for the Ontario location listed, in accordance with the Ontario Pay Transparency Act. Actual compensation may vary based on factors such as relevant experience, performance, and work location. For hourly positions, the range shown is the annual expected base pay, based on 40 hours per week. In addition to competitive base pay, employees in this role may be eligible for incentive compensation and benefits. Incentive compensation is not guaranteed.

6 Skills Required For This Role

Team Management Communication Cad Computer Aided Design Game Texts Wwise Multiplayer