Unreal Lead Programmer

1 Month ago • 5 Years + • Rendering • Game Engine

Job Summary

Job Description

Douze Dixièmes seeks an experienced Unreal Engine developer for an unannounced project. Responsibilities include rapid prototyping, game feature design and maintenance (covering pipeline, gameplay, rendering, and physics), integrating and evolving the studio's rendering style, and collaborating with the team. The role spans from concept to launch and requires close work with the creative director and production manager. The ideal candidate possesses at least 5 years of Unreal Engine experience, strong CPP/Blueprint knowledge, and a proven track record of completing game projects from inception to release.
Must have:
  • 5+ years Unreal Engine experience
  • Strong CPP/Blueprint knowledge
  • Full game project lifecycle experience
  • Game design & mechanics understanding
  • Excellent communication skills
Perks:
  • Flexible work hours
  • 100% health insurance
  • Meal vouchers
  • Vacation bonuses
  • Team-building activities

Job Details

Description de l'offre d'emploi

Douze Dixièmes travaille sur des projets PC & Consoles avec une forte composante artistique et des rendus visuels 3D proches de l'aquarelle.

Nous recherchons aujourd'hui un·e developpeur·euse expérimenté·e pour rejoindre notre équipe sur Unreal 5 dans le cadre d'un projet encore non annoncé.
Vous serez en charge d'une grande partie code du projet et ce, de ses phases de prototypages jusqu'à la sortie du jeu.
Vous travaillerez donc en étroite collaboration avec le directeur créatif du projet et la directrice de production.

Vos principales missions :

  • Le prototypage rapide pour tester les idées de conception du jeu, élaborées conjointement avec l'équipe.

  • La conception et la maintenance des fonctionnalités du jeu, du début à la fin. Vous serez amené à travailler directement sur la pipe, le gameplay, le render et la physique.

  • L'intégration et évolution du rendu du studio en collaboration avec le render dev interne et en adéquation avec le style du projet en question.

  • La collaboration avec les autres membres de l'équipe de développement qui vont progressivement rejoindre le projet.

Pré-requis du poste

Profil recherché

Dans l'optique de remplir ce poste, nous avons le sentiment que les compétences et expériences suivantes sont nécessaires :

  • Au moins 5 ans d'expérience sur Unreal Engine.

  • Bonne connaissance du système de communication cpp / blueprint

  • Avoir déjà travaillé sur un projet de jeu vidéo de sa phase de concept à sa sortie.

  • Un réel intérêt pour la conception et la mécanique des jeux.

  • Une bonne capacité de communication.

Informations supplémentaires

Ce que nous avons à offrir :

  • Un environnement de travail ouvert, où la communication et la bienveillance sont mises en avant. Nous essayons au quotidien d'avoir un espace de travail sain et nous sommes continuellement en quête de retours pour nous améliorer.

  • Une grande flexibilité sur les horaires et sur l'organisation de travail.

  • Nous offrons à tous nos salariés un financement à 100% de la mutuelle et la possibilité d'accès à des tickets restaurants. Des primes vacances.

  • En option : des moments de convivialité et d'échanges (déjeuners d'équipe, soirées jeux de sociétés, sorties piscine ou escalade pour celles et ceux que ça intéresse, ...)

Poste à pourvoir à partir de juin 2025 en présentiel avec possibilité de télétravail partiel.

A fournir

Git - Resume - web site - references...

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About The Company

Focus Entertainment is one of Europe’s leading video game publishers and developers.

Our goal is to offer players worldwide unique experiences. Our editorial policy stands out through innovative ideas which transcend the boundaries of video games. With 20 years of expertise and success we bring talented people and video game creators together, offering high-quality services and publishing expertise.

We support innovative projects, without compromise on quality, investing in projects ranging from the development of a title to total integration of a studio. Our partners join a creator of successful franchises, such as A Plague Tale, Farming Simulator, and SnowRunner, bringing them global standing.

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